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[URP] SerializedObject target has been destroyed error is thrown on undo...
SerializedObject target has been destroyed error is thrown on undoing after adding Render object in Renderer Feature. Steps to repro... Read more
[URP] Refresh image appears continuously on dragging slider handle in Sc...
-Refresh image appears on dragging slider handle in Render Object properties in CustomForwardRendererData.-It also appears on adding... Read more
[URP] ArgumentNullException error is thrown on undoing after removing ov...
ArgumentNullException error is thrown on undoing after removing overrides from Volume Profile. Steps to repro:1. Create a new URP pr... Read more
[HDRP] Editor freezes on changing Camera sublayer index in Render Schedu...
Editor freezes on changing Camera sublayer index in Render Schedule after adding Input filters Steps to repro:1. Create a new HDRP p... Read more
Animation stutters when Resample Curves option is disabled in Model Impo...
How to reproduce:1. Open the attached project "1283884.zip"2. Reimport the "Art" folder in the Project window (right-click -> rei... Read more
[macOS] Bottom part of the Inspector is hidden when entering fullscreen ...
How to reproduce:1. Create a new project2. In the Project Window, select a folder3. In the Inspector, observe the Asset Labels tab4.... Read more
Editor crashes when importing Ludiq/Bolt assemblies
How to reproduce:1. Open the attached project's "case_1283847-Project.zip"2. Wait for the Editor to load Expected result: Editor doe... Read more
[WebGL][URP] Loaded Scene is empty and warning is spammed in the Console...
How to reproduce:1. Open the attached project's "case_1283816-Project.zip" Scene labeled "LevelTest"2. Enter the Play Mode3. Press t... Read more
[Shadergraph] Unassigned texture2D always appears as if mode is set to w...
Happens on master (481375fefe)Doesn't happen on 9.x.x/release (2ddf9def91) Repro steps:1. Create a new shadergraph2. Create a new Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates