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[Particles] Can't set Trail Material via Inspector
The Trail Material UI is missing. 1) Create new project2) Right click hierarchy view, create new Effects-> Particle System2b) If ... Read more
[XR SDK] SSAO Pro from Asset Store is broken/inverted when Single Pass I...
Reproduction steps:1. Open the attached project ("ShaderRepro.zip")2. Open the "SampleScene" scene3. Enable MockHMD XR plugin (Proje... Read more
[MacOS][Game view] Aspect ratio window doesn't get closed When the Aspec...
When the Aspect ratio Window is opened and any Aspect ratio is selected in Gameview then the Aspect ratio window is not getting clos... Read more
'Look rotation viewing vector is zero' warnings after setting Spot Light...
Steps to repro:1. Create the new project in URP or HDRP on Windows;2. Create the new scene;3. In the Hierarchy click '+' and select ... Read more
[Android] Eyelid is displayed incorrectly when skinMeshRenderer.SetBlend...
How to reproduce:1. Open the user's attached project "TestShader.zip"2. Load the Scene "test1"3. Build and Run the project to an And... Read more
Project Settings reverts to old settings when trying to overwrite Preset
Reproduction steps:1. Create an empty project2. Go to Project Settings -> Choose any area with Presets (for example Input Manager... Read more
Instanced Prefab gets a Component added when entering the Play Mode afte...
How to reproduce:1. Open the attached "1284595_Repro" project2. Open the Scene "SampleScene"3. Open the "Comp" Script (found in the ... Read more
[Input System] InputInteractionContext.timerHasExpired property breaks i...
How to reproduce:1. Open the attached "InputSleepIssue" project2. Open Scenes/SampleScene3. Put the PC to Sleep Mode4. Wake up the P... Read more
Opening "Player Setting" throws exceptions after defining a Scripting Sy...
How to reproduce:1. Create new Unity project2. File > Build Settings > Player Settings > Player > Other Settings3. Defin... Read more
[Android][IL2CPP] App crashes during launch with "Using memoryadresses f...
Repro steps:1. Create a new project2. Switch build target to Android3. Set Scripting Backend to IL2CPP and Target Architecture to AR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code