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0
votes
Fixed

[Bug] "min16f as def32" modifier in FXC bytecode not honored when conver...

Shader System

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Mar 18, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b1, 2020.2

Steps to reproduce:1. Open user-supplied project2. Go to Assets -> Scenes -> BugUnlitShader.shader, select it and press "Compi... Read more

0
votes
Fixed

[Linux][Burst] Crash on unhandled NULL exception when clicking the Jobs ...

Linux

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Mar 06, 2020

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Version/s: 2018.4, 2018.4.18f1, 2019.2

Reproduction steps:1. Open a new or an existing project2. Open the Package Manager window3. Install the Burst package4. Click on the... Read more

0
votes
Won't Fix

[Critical] Player crashes when Disposing ComputeBuffer from Finalizer

Shader System

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Apr 01, 2020

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Version/s: 2017.4, 2020.1.0b3, 2020.2

Steps to reproduce:1. Open attached project "ComputeBufferDispose.zip"2. Build and Run it3. Observe the crash Expected results: Unit... Read more

3
votes
Fixed

[iOS] Directional lightmap compression causes lightmap artifacts

Progressive Lightmapper

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Apr 08, 2020

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Version/s: 2018.4.20f1, 2019.1.14f1, 2019.2.21f1, 2019.3.9f1

Steps to reproduce: 1. Make sure that you have iOS platform support installed2. Download and open the attached project3. Enable Comp... Read more

0
votes
Not Reproducible

Layout is not valid unless the GameView is resized

UI Toolkit

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Apr 08, 2020

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Version/s: 2019.3.0b9

Steps to reproduce:1) Download this project https://www.dropbox.com/s/jwyhkbwh228uqft/Wrapped%20text%20is%20crushed%20after%20visibi... Read more

0
votes
Fixed

[UX] Assemblies which reference 'Moq.dll' are not referenced in Editor w...

Scripting

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Feb 18, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1220959-BrokenOverrides.zip")2. Notice the 'type or namespace name 'Moq' coul... Read more

0
votes
Fixed

NullReferenceExceptions in PreprocessReflectionProbeData

HD RP

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Apr 08, 2020

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Version/s:

I'm getting a NullReferenceException in PreprocessReflectionProbeData when the stress test project deletes and then regenerates refl... Read more

0
votes
Fixed

Binary to YAML conversion error is thrown importing certain packages and...

Asset - Database

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Mar 07, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

Steps to reproduce:1. Create a new project2. Under Edit > Project Settings > Editor, set Asset Serialization Mode to "Force Te... Read more

0
votes
Fixed

[Caching Shader PP] Include contents found in cache precede files on dis...

Shaders

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Apr 09, 2020

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Version/s:

Caching Shader PreprocessorInclude contents found in cache precede files on disk, even if path priority for the file on disk is high... Read more

0
votes
Won't Fix

[macOS] Editor crashes when trying to access audio capture devices

MacOS

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Mar 13, 2020

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Version/s: 2019.1, 2019.2.21f1, 2019.3, 2020.1, 2020.2

Reproduction steps:1. Open user attached project2. Open Scene "MiniCam" (Assets/NatDevice/Examples/MiniCam)3. Audio capture devices ... Read more

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