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UI element scale and position are wrong in project build when DRS is cha...
How to reproduce:1. Open attached project “IN-121670”2. Build and run the project3. Make sure “HDR Available” shows “true” and “HDR ... Read more
CurveTexture is not being released when unloading AssetBundle containing...
How to reproduce:1. Open the attached “IN-129784“ project2. Open the “SampleScene“ Scene3. Build AssetBundles: Tools > Build Asse... Read more
JsonConvert conversion fails trying to call GetCallbackMethodsForType wh...
Reproduction steps:1. Open the attached “IN-130587” project2. Switch to the iOS Build Platform3. Build and Run the Xcode 26 project4... Read more
[Android] [Vulkan] UI that is activated after a delay flickers when a Sc...
How to reproduce:1. Open the “ReproProjectFile.zip“ project2. Open the “Application“ scene3. Build and Run for Android4. Wait for 30... Read more
A memory leak occurs with massive terrain when camera position changes o...
Reproduction:1. Open the “BugReport_memoryleak.zip” project2. Open the “SampleScene” scene (Project window → Assets → Scenes)3. Open... Read more
Character Controller fall through the ground when touches 100 colliders
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[Android] CommandBuffer.DrawProcedural fails to render in the Player wit...
Reproduction steps:1. Open the attached “IN-119869“ project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more
Saving changes on the dirty VFX Graph during the Play mode throws "The r...
How to reproduce:1. Open the attached project "VFXBug"2. Open the "SampleScene" scene3. Enter the Play Mode4. Open the "New VFX" Ass... Read more
[HDRP] Tonemapping is not applied when Dynamic Resolution is enabled
How to reproduce: Open the attached project “IN-132457” or create an empty HDRP project In HDRP asset make sure that both Color Buff... Read more
'Dedicated Server support for Linux is not installed' error shown when L...
Repro steps:1. Install the Linux build support and Linux Server build support2. Create a new project3. Switch to 'Dedicated Server' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS