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Choosing ARMV9A in burst inspector on M1 Mac formats assembly wrong
I'm on a M1 Mac. I'm using Unity 2021.3.24f To recreate: Add the follow test to BurstInspectorGUITests.cs in the Unity.Burst.Tester ... Read more
Int cast inside of a float cast is discarded when using Burst compilation
Reproduction steps:1. Open the "IN-42235.zip" project2. Open "Assets/Scenes/SampleScene"3. In the Hierarchy window, select "Bug Test... Read more
Burst Compiler freezes the Unity Editor when running Editor scripts
Reproduction steps:1. Open the attached "repro_IN-42303.zip" project2. Open the "MainScene" Scene3. Select the "Track" GameObject4. ... Read more
Floating Point Precision degrades when Burst Compilation is enabled
How to reproduce:1. Open the attached Project "burstTest" and load Scene "SampleScene"2. In the Hierarchy, select the "Bug Test" Gam... Read more
Burst does not auto-vectorize a method when the SinCos method is used
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more
SLEEF Calls are not automatically vectorized when FloatMode.Deterministi...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more
Burst Constant.IsConstantExpression() check is ignored when using float8
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more
Null references are not recognized when Burst Compiling
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Asset/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. O... Read more
Burst Compiled Jobs are executed differently in Player and Editor when i...
How to reproduce:1. Open the “BurstRepro“ project2. Open the “SampleScene”3. Open the Profiler (Window > Analysis > Profiler)4... Read more
Crash on <unknown> <0xffffffff> when running a test with Burst Compilati...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Test Runner Window ( Window > General > Test Runner)3. In ... Read more
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