Search Issue Tracker

0
votes
Fixed

Choosing ARMV9A in burst inspector on M1 Mac formats assembly wrong

Package: Burst

-

May 19, 2023

-

Version/s: 1.8.4

I'm on a M1 Mac. I'm using Unity 2021.3.24f To recreate: Add the follow test to BurstInspectorGUITests.cs in the Unity.Burst.Tester ... Read more

0
votes
Fixed

Int cast inside of a float cast is discarded when using Burst compilation

Package: Burst

-

May 30, 2023

-

Version/s: 1.6.4, 1.7.4, 1.8.4

Reproduction steps:1. Open the "IN-42235.zip" project2. Open "Assets/Scenes/SampleScene"3. In the Hierarchy window, select "Bug Test... Read more

0
votes
Won't Fix

Burst Compiler freezes the Unity Editor when running Editor scripts

Package: Burst

-

May 30, 2023

-

Version/s: 1.8.4

Reproduction steps:1. Open the attached "repro_IN-42303.zip" project2. Open the "MainScene" Scene3. Select the "Track" GameObject4. ... Read more

0
votes
Won't Fix

Floating Point Precision degrades when Burst Compilation is enabled

Package: Burst

-

May 31, 2023

-

Version/s: 1.8.4

How to reproduce:1. Open the attached Project "burstTest" and load Scene "SampleScene"2. In the Hierarchy, select the "Bug Test" Gam... Read more

1
votes
By Design

Burst does not auto-vectorize a method when the SinCos method is used

Package: Burst

-

Jun 09, 2023

-

Version/s: 1.8.4

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more

1
votes
By Design

SLEEF Calls are not automatically vectorized when FloatMode.Deterministi...

Package: Burst

-

Jun 09, 2023

-

Version/s: 1.8.4

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more

1
votes
Won't Fix

Burst Constant.IsConstantExpression() check is ignored when using float8

Package: Burst

-

Jun 15, 2023

-

Version/s: 1.8.4

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more

0
votes
Won't Fix

Null references are not recognized when Burst Compiling

Package: Burst

-

Jun 15, 2023

-

Version/s: 1.8.4

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Asset/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. O... Read more

0
votes
Fixed

Burst Compiled Jobs are executed differently in Player and Editor when i...

Package: Burst

-

Jun 26, 2023

-

Version/s: 1.8.4

How to reproduce:1. Open the “BurstRepro“ project2. Open the “SampleScene”3. Open the Profiler (Window > Analysis > Profiler)4... Read more

0
votes
Fixed

Crash on <unknown> <0xffffffff> when running a test with Burst Compilati...

Package: Burst

-

Jun 28, 2023

-

Version/s: 1.8.4, 1.8.7

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Test Runner Window ( Window &gt; General &gt; Test Runner)3. In ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.