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Crash on MeshLodUtils::BuildClusterMergeJobsGeneric when generating Mesh...

Mesh

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Mar 17, 2026

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Version/s: 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

How to reproduce:1. Create a new project (any pipeline)2. Import the attached “IN-137289Cat.fbx” and click on it3. In the Inspector ... Read more

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Some Lighting Search premade filters are not ordered correctly

Lighting

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Mar 17, 2026

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Version/s: 6000.5.0a9, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. Go to Window -> Rendering -> Lighting Search3. Click the "Toggle Saved Search... Read more

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Shader Graph Alpha Clipping is ignored when the material is renderered t...

SRP Extensibility

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Mar 17, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-136927.zip” project2. Open the “OutdoorsScene_NoRenderPass”3. Observe the Game View and no... Read more

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"Exception: The visual element must be part of a VisualTreeAsset..." err...

UI Toolkit Framework

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Mar 17, 2026

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Version/s: 6000.6.0a1

Steps to reproduce: Create a new project using Universal 3D template In Project Settings > UI Toolkit, enable "Enable Hierarchy I... Read more

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[Platform Toolkit] Achievement Data can be disabled leaving an empty lis...

Platform Toolkit - Core

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Mar 17, 2026

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Version/s: Core-1.0.1

Steps to reproduce: Open the attached project In the Achievement Editor window, press the + button to add a new achievement Right-cl... Read more

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“NullReferenceException” error is thrown when removing Profiler data fro...

AI Assistant

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Mar 17, 2026

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Version/s: 2.2.0-pre.1

Steps to reproduce: Create a new Unity project using the Universal 2D template Enable AI in the customizable toolbar (Customizable t... Read more

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Crash on Umbra::QueryExt::queryStaticShadowCasters when baking a custom ...

Culling

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Mar 17, 2026

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Version/s: 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a2

How to reproduce:1. Open the attached “IN-135293” project2. Open the “OutdoorsScene“3. In the Hierarchy, click on the Reflection Pro... Read more

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Crash on AsyncGPUReadbackBuffer::ValidateTexture when re-entering the AR...

AR Foundation

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Mar 17, 2026

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Version/s: 6.4.0, 6.5.0-pre.2, 6.3.3

Reproduction steps:1. Open the attached “CharacterAnim.zip” project2. Open the “Assets/Scenes/Menu.unity“ Scene3. Enter the Play Mod... Read more

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[Windows Arm] Model renders artifacts when dragging it in Scene View

DirectX11

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Mar 17, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Create a URP 3D Project Change Graphics API to DirectX11 in Player Project Settings Create a Cube GameObject in ... Read more

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Crash on CreateResourceWithTag when rendering Custom Lighting ShaderGrap...

DirectX12

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Mar 17, 2026

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Version/s: 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

How to reproduce:1. Open the attached “IN-137163” project2. Open the “New Shader Graph” located in the Assets folder3. Uncheck the “... Read more

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