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Assets with . prefix or ~ suffix don't get ignored when using GetDownloa...
How to reproduce: 1. Open the user's attached project 2. Enter the Play mode 3. In the Game view press the 'Check for new Content' b... Read more
[Addressables] Unable to load runtime data when executing Test Runner wi...
How to reproduce: 1. Open the user's attached project "Addressables Error.zip" 2. In the Test Runner window double-click "ClearPlaye... Read more
[Addressables] InvalidKeyException error appears when loading Assets usi...
How to reproduce: 1. Open user's attached project 2. Open the "SampleScene" Scene 3. Select "Window -> Asset Management -> Addressab... Read more
[Addressables] Awaiting asyncOperation Task is not returned after scene ...
How to reproduce: 1. Open the user's attached project and Scenes/Startup scene 2. Enter the Play mode and observe the Console window... Read more
Addressables AsyncOperationStatus returns "Succeeded" for failed calls
How to reproduce: 1. Open attached project "AddressablesContentUpdate.zip" 2. Open "Addressables Profiles" window and activate "Edit... Read more
[Addressables] Remote Catalog cannot be downloaded when cached catalog.j...
How to reproduce: 1. Open the user's attached project and Scenes/Menu scene 2. In the Addressables Groups window, select Menu 3. ... Read more
[Addressables] CheckForCatalogUpdates returns Succeeded when Hosting ser...
How to reproduce: 1. Open the user's attached project 2. In the Addressables Hosting window, enable Addressables hosting 3. In the A... Read more
[Addressables] Assets provided by the addressables are different between...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Select Window/Asset Management/Addressables/Gr... Read more
[Addressables] Addressables build spawns a Stack overflow error
Reproduction steps: 1. Download and open the attached "addressables test.zip" project 2. In the toolbar, go to Window>Asset Manageme... Read more
PropertyField custom label is not set when passed from AssetReference
How to reproduce: 1. Open the user's attached project 2. Open scene Main 3. In the Hierarchy window, select the GameObject "Test" 4.... Read more
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