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Script icon is used for UI elements when using the “Add Components” menu
Reproduction steps: 1. Create a new project 2. In the Hierarchy window, select any GameObject 3. In the Inspector window, press t... Read more
Field names under "Anchors" in the RectTransform Component don't get foc...
Reproduction steps: 1. Open the “InspectorInconsistency.zip” project 2. Open the “SampleScene” 3. Select the “Image” GameObject i... Read more
Project Browser's Search by Type searching fails in AdvancedSearch if us...
*Steps to reproduce:* # Create a 3D Project # Go to Project Preferences > Search > Search Engines and set Project to "Advanced" ... Read more
The Particle System Trail module creates Trails with a lighter coloring ...
How to reproduce: 1. Open the “TrailColor“ project 2. Navigate to the “Edit > Project Settings > Player“ 3. Expand Other Setting... Read more
Crash on "DynamicBranchState::PrepareState" when entering the Play Mode ...
How to reproduce: 1. Open the “ShaderWarmup“ project 2. Open the “Crash“ scene 3. Create a “Shader Variant Collection” 4. Open the n... Read more
[Splines] SplineAnimate.Play() in MonoBehaviour.Start() doesn't begin an...
How to reproduce: 1. Open the “SplineAnimateBug“ project 2. Open the “SampleScene“ 3. Open the “Cube“ GameObject in the Inspector... Read more
[HDRP] Materials Samples Showcase links to docs are broken
*Steps to reproduce:* # Create a new High Definition 3D project. # In Window > Package Manager > High Definition RP, download "M... Read more
Transform Node does not have outputs when it is created
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/TestGraph” Visual Effect Asset using the Visual Ef... Read more
Changing the Default Icon does not change the executable's icon when re-...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Project Settings window (Edit > Project Settings) 3. Change th... Read more
Reflection probe baking error when SSMS option is enabled in HDRP
There is a missing condition for the creation of the color pyramid buffer in the code. This causes an exception when baking a ref... Read more
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