Search Issue Tracker
Deleted Scene still shows up, is clickable and not updated in "Open Rece...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the "Assets/Scenes" folder in the Project Browse... Read more
UXMLTemplate elements do not update in the Scene View when they are created
How to reproduce:1. Create and open a new project2. Create and open a new UI Document Asset3. Create a new UI Document in the Hierar... Read more
[Color Checker] “is Metallic” text overlaps Color Field when Inspector w...
Steps to reproduce:1. Create new Unity project using HDRP Template2. Add Color Checker in Hierarchy window (GameObject > Renderin... Read more
Particle System renders squares instead of circles in Scene and Game vie...
Steps to reproduce:1. Create new Unity project using Universal 3D template2. In Hierarchy window create Particle System (GameObject ... Read more
Build with Addressables fails when changing Addressables Groups Build & ...
Reproduction steps:1. Create any new project2. From the Package Manager, install com.unity.addressables package3. Go to Window > ... Read more
"Missing or broken path ()" is shown when opening the "Open Recent Scene...
Steps to reproduce: Create a new Unity project using the Universal 3D template Observe the "Open Recent Scene" dropdown (File > O... Read more
Foveation is not applied to final Blit Passes when camera Post-Processin...
How to reproduce:1. Open the attached project "IN-111195"2. Enter Play mode3. Click “Print Foveation State” > “Print Foveation St... Read more
Animation Preview button gets disabled when Preview is enabled and the d...
How to reproduce:1. Open the “Test Highlights.zip“ project2. Attach any animation clip to any GameObject in the Hierarchy3. Select t... Read more
Memory leak warnings are thrown when creating a Particle System GameObject
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Particle System (GameObject > Effects... Read more
Memory leak warnings are thrown when creating a Particle System GameObject
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Particle System (GameObject > Effects... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used