Search Issue Tracker
Cursor disappears in the Inspector window when hovering and trying to cl...
How to reproduce:1. Create a new Unity project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Selec... Read more
[Android] Unity Editor leaves adb.exe running when apk is built
Reproduction steps: Create a new project Make an Android APK using Build & Run button Quit Unity Editor which leaves adb.exe ope... Read more
Tiles are not animated when one Scene loads from another Scene
Steps to reproduce:1. Download and open the project "News Game.zip"2. Open Assets/Scenes/1.unity3. Enter Play Mode4. Use the W key t... Read more
[Quest 2] Build crashes on Quest 2 when Graphics Jobs are enabled
Reproduction steps:1. Open the user’s attached project "PerformanceTest2021.zip"2. Go to Project settings > Player3. Make sure th... Read more
CullingGroup onStateChanged is not called when there is no targetCamera
How to reproduce:1. Open the user-attached project “CullingGroup onStateChanged”2. Open the “SampleScene” scene3. Enter the Play Mod... Read more
[VFX] Unexpected behavior with spawn context state
Modify value position in spawn context doesn't behave as expected when instancing is enabled.Step to repro:- Import VFX- Try to move... Read more
[BiRP SG] Can't build due to unclear shader compilation errors and warni...
How to reproduce: Open the user’s attached project “SGBugs.zip” Build the project Observe the Console window Expected results: Proje... Read more
[Windows] Color Adjustments are not applied to HDRi Sky when the Command...
Reproduction steps:1. Open the attached ‘EnvSampling' project2. Go to the ‘Project Settings → Quality → HDRP → Post Processing’3. Se... Read more
[2D] The order of the Sprites is changed in the drop-down asset creation...
Reproduction steps:1. Open the attached ‘SpriteEditor_Bug' project2. Open the ‘SampleScene’3. In the Hierarchy window right-click an... Read more
Editor freezes when selecting settings from a Preset
Reproduction steps:1. Open the attached ‘New Unity Project' project2. Observe the ‘Assets/Sprites/Sprites/deadzone.png’ in the Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject