Search Issue Tracker
Fixed
Fixed in 2021.3.30f1, 2022.3.8f1, 2023.1.9f1, 2023.2.0b6, 2023.3.0a1
Votes
0
Found in
2020.3.37f1
2021.3.8f1
2022.1.12f1
2022.2.0b5
2023.1.0a6
2023.2.0a1
Issue ID
UUM-12523
Regression
No
CullingGroup onStateChanged is not called when there is no targetCamera
How to reproduce:
1. Open the user-attached project “CullingGroup onStateChanged”
2. Open the “SampleScene” scene
3. Enter the Play Mode
4. Observe the Console
Expected result: There are messages about spheres being visible or invisible
Actual result: There are no messages
Reproducible with: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b5, 2023.1.0a6
Reproducible on: Windows 11 Pro
Note: The issue is not reproducible if there is a targetCamera
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment