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[2D] Generate Outline will turn sprites a solid black
*Steps to reproduce:* # Open attached project. # Open scene "SampleScene" # In Project window,select Assets > PlapaBush01 to v... Read more
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[HDRP] Custom pass before post process
*More information :* {*}[https://forum.unity.com/threads/regression-bad-hd-scene-color-when-used-in-custom-pass-before-post-proc... Read more
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Terrain has tint from the directional light source when a normal map is ...
How to reproduce: 1. Open the “IN_79678” project 2. In the Build Settings make sure the iOS or Android platform is selected 3. In th... Read more
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[Android] VideoPlayer does not resume playing when the app has recovered...
Steps to reproduce: 1. Open the attached “builds” project 2. Build And Run the project on the device 3. Press the “Increase” button ... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] VideoPlayer does not resume playing when the app has recovered after lagging
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black