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Importer/Rig Update button does not update
When a Generic Rig being used by “Copy From Other Avatar” from other motion files and the Animation Type is change to Humanoid, othe... Read more
Removed component indication on prefab instance is not shown for Particl...
Steps:1. Create a new project2. Click on GameObject -> Effects -> Particle System3. Convert Particle System to a prefab4. Sele... Read more
[HDRP] Incorrectly placed Rough Distortion in Frame Settings
Versions checked: 2021.2.0a9 + 12.0.0 (from Packman) Steps to reproduce:1) Just start any HDRP project and go to Project Settings/HD... Read more
Reparented GameObject restored in a different position after Redo operation
Steps:1. Open attached project2. Instantiate "ConstructionLight_Low" 3D model to Scene view3. Unfold children of this model in Hiera... Read more
[GPUPLM] PLM Device selection only works after a bake on Tiger Lake Laptop
In order to bake with GPU LM on Tiger Lake laptop you have to select GPU PLM more than once and press bake before it uses the GPU PLM. Read more
Fwidth behavior is inconsistent between DX11/DX12 and OpenGL/Vulkan
How to reproduce:1. Open the user attached project2. Open the SampleScene3. Observe the Sphere in the Game view. Notice that the app... Read more
OnTriggerEnter gets called after reparenting a RigidBody
How to reproduce:1. Open the user's attached project2. Open the 'main' Scene3. In the Hierarchy select the 'solid' GameObject4. In t... Read more
All the textures are cleared when creating Texture array
How to reproduce:1. Open the project the "1323870_Repro" project (the project is in google drive, the link is in the edit)2. Open th... Read more
Loading multiple scenes additively loads them in random order than as se...
Reproduction steps:1. Create a new project and import the attached custom package "Scenes.unitypackage"2. In the Project Window sele... Read more
[2D][URP] Light gizmos have secondary low res bulb icon attached to them
[2D][URP] Light gizmos have secondary low res bulb icon attached to them Repro steps:1. Open SampleScene in attached "2DLight Icon B... Read more
All about bugs
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