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Scene Camera Zoom sensitivity is not high enough when working with small...
When using very small objects in the scene, the camera zoom (when using the mouse wheel) should follow the camera speed setup: How t... Read more
[10.x.x+] Shader Graph fails to import when it contains a Custom Node co...
How to reproduce:1. Create a new URP Template project2. Import the attached project named "ReproGraph_1298867"3. Observe the importe... Read more
TerrainTools Brush size can't be edited with the slider
When first installing, the brush size is sometimes not editable with the slider or the text box. Read more
Custom shaders throw not enough actual parameters for macro UNITY_SAMPLE...
How to reproduce:1. Open the attached project named "Case_1298568" with 2020.1.15f12. Open the SampleScene3. Observe the Console win... Read more
Compute shader loop treating integer constants as floats
Reproduction steps:1. Create a new project or open an existing one2. Add the attached Sky.compute shader in the project3. Make sure ... Read more
[Android][URP] Black screen when building project to an Android device w...
Repro steps:1. Open attached project2. Make sure Mock HMD is enabled in XR Plug-in Management -> Android tab3. Build the "Scene" ... Read more
Failing to initialize an instance of EditorWindow when it's in 3rd level...
Reproduction steps:1. Open user's project "NestedEditorWindows.zip"2. Open Window -> "A"3. Repeat 2nd step with "B" and "C" Expec... Read more
[Localization] LocalizeSpriteEvent throws InvalidCastException when Tabl...
Reproduction steps:1. Open users attached project and Scenes/SampleScene scene2. Enter the Play mode3. Observe the Game view and Con... Read more
Listeners are not triggered when SignalReceiver is added in runtime
How to reproduce:1. Open the user's attached project ("CinemachineSignalCrash.zip")2. Remove the "SignalReceiver" component from "Cu... Read more
[macOS] Framerate is not stable
Reproduction steps:1. Create a new Unity project2. Enter Play Mode3. Open Profiler4. Observe the Profiler Expected result: No lag sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code