Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X
Votes
0
Found in
2020.1
2020.2
2020.2.0b10
Issue ID
1297013
Regression
Yes
[Android][URP] Black screen when building project to an Android device with Mock HMD enabled and "multisampled sampler" errors
Repro steps:
1. Open attached project
2. Make sure Mock HMD is enabled in XR Plug-in Management -> Android tab
3. Build the "Scene" to an Android device
Actual: The display is completely black with "A non-multisampled texture being bound to a multisampled sampler. Disabling in order to avoid undefined behavior. Please enable the bindMS flag on the texture." errors in the log
Reproducible with: 2020.1.17f1, 2020.2.0f1, 2021.1.0a10
Not reproducible with: 2019.4.17f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PropertyDrawer is unresponsive when ReorderableList() and DoList() is used
- Element UI disappears and NullReferenceException is thrown when dragging off the last or first element from the list in the Inspector
- [Silicon] Crash on ScriptableRenderLoopJob when machine is left idle while the Editor is in Play mode
- [Android] GraphicsBuffer.CopyCount does not work with Append Compute Buffer after Compute Shader Dispatch on some Android devices
- "DirectoryNotFoundException" error when building a project via script in one folder, then building via Editor in another, deleting the folder built via Editor and rebuilding via Script
Add comment