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[AssetBundle] Loading scene through bundle second time crashes
Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more
Scene can't be enabled because it doesn't exist after deleting a folder ...
How to reproduce:1. Open the attached "136451.zip" project2. Open the "NewScene" Scene in the "_Folder" folder3. Enter and exist the... Read more
Editor hangs when GameObject is dragged underneath and released when blu...
1. Create a new project2. Create a scene3. Add a GemaObject to the scene4. Drag it down and release when a blue line appears==> E... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
Editor freezes for a short time when changing Material settings
Reproduction steps:1. Create a new HDRP project (Not necessary, but the easiest to reproduce on)2. Create a new Material3. Select th... Read more
[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly
When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more
The Scene does not get rendered in the Player when MSAA is enabled and m...
Reproduction steps:1. Open the attached “MSAAURP.zip” project2. Build and Run the project (File > Build and Run)3. Observe the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject appears as "deleted gameobject" in Hierarchy when importing a model using a custom script
- The Animation window’s grab handle has a more blurred, lower‑resolution texture when compared to the Timeline window’s grab handle
- Certain search fields become uneditable after clearing the previous search string using the "x" button
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall