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1
votes
Fixed

Crash on Newtonsoft.Json.DeserializeObject<T>(string) in Editor

Scripting

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Mar 09, 2015

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Version/s: 4.6.3p2

To Reproduce: 1. Attach the project to mono debugger &amp; run.2. Observe that Unity crashes on:"JsonConvert.DeserializeObject&lt;Ma... Read more

0
votes
Won't Fix

Mono uses utf-8 string whereas .net uses utf-16 string

Windows Store Apps

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Mar 10, 2015

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Version/s: 4.6.0p1

Using function Marshal.PtrToStringAnsi() from "System.Runtime.InteropServices" returns wrong result on Windows Store App. Reproducib... Read more

1
votes
Fixed
3
votes
Fixed

<RI.Hid> errors pluging/unpluging usb headphones, controller, bluetooth ...

Input

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Feb 19, 2015

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Version/s: 4.6.3f1

Not a harmful message. Related to editor's input manager. When manager can't handle the message, &lt;RI.Hid&gt; message appears. Read more

0
votes
Fixed

Memory leaks when running standalone player with "-batchmode -nographics...

Deployment Management

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Mar 04, 2015

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Version/s: 4.6.2f1

Reproduced on 4.6.2f1 and 4.6.3p2 versions with Angry Bots project; The same standalone was launched with "-batchmode" and "-batchmo... Read more

0
votes
By Design

[WSA] Application.systemLanguage returns the first language from the key...

Windows Store Apps

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Mar 03, 2015

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Version/s: 4.6.2f1

Reproducible on 4.6 and 5.0 versions; Repro steps:1. open project "WinLang.zip";2. build and run project to WSA platform;3. run the ... Read more

7
votes
Won't Fix

[Mono] Cultureinfo.currentculture doesn't work

Mono

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Mar 06, 2015

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Version/s: 4.6.3p2

To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more

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