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0
votes
Fixed

Animation window is leaking memory when inspecting animation with more k...

Animation

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Oct 19, 2018

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Version/s: 2017.4.0f1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce this issue:1. Import Idle.anim from "UMotion Community - Animation Editor" package on asset store2. Open Idle.ani... Read more

0
votes
Won't Fix

AnimationCurve.Evaluate() makes glitchy animation when used with System....

Animation

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Oct 29, 2018

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Version/s: 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download, extract and open user's attached project (New Unity Project.zip)2. Open 'Scene'3. Select 'NoiseViewer'... Read more

0
votes
Won't Fix

Long loading times occur when using AssetBundle.LoadAllAssets

Asset Bundles

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Dec 08, 2018

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Version/s: 2017.4.0f1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Repro Steps:1. Open "SampleScene" in the attached project2. Press Play3. After about 50 seconds - check the console logs Expected Be... Read more

0
votes
Fixed

[macOS] Top menu bar Edit layout issue - Undo and Redo aren't the first ...

Themes

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Dec 18, 2018

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Version/s: 2018.3.0b1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open a new project2. Click Edit in the top menu bar Expected result: 'Undo' and 'Redo' aren't the first two item... Read more

2
votes
Fixed

Editor crashes with Transform::GetPosition when entering Play Mode with ...

Audio

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Jan 03, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached "Blocknocker" project2. Select "Ball" object in Hierarchy3. Lock Inspector4. Enter Play Mode------... Read more

0
votes
By Design

HashSet<T>(int capacity) constructor is not supported when creating a Ha...

Scripting

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Jan 07, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Open tester-attached project (HashSet)2. Check the Console window Expected result: no errors are present in the ... Read more

0
votes
Fixed

The object animation is clipping when adding animation in the Timeline

Timeline

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Jan 09, 2019

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Version/s: 2017.3.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached "Timeline Accuracy Error Sample.zip" project2. Play the scene3. Observe the differences in the leg... Read more

2
votes
Fixed

TransformStreamHandle.GetPosition doesn't get the correct world space po...

Animation

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Jan 10, 2019

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user attached project named "AnimationJobs"2. Select the "Chomper" GameObject in the Hierarchy, note th... Read more

0
votes
Fixed

GameObject's original position changes when selecting Timeline with its ...

Timeline

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Jan 10, 2019

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Version/s: 2018.3.0b2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download project from OC "Case_1116007_AnimatorTimeline"2. Open Timeline window3. Select "Character" GameObject ... Read more

0
votes
Fixed

ParticleSystem Individual particle scaling is reversed when using specif...

Visual Effects - Legacy

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Jan 11, 2019

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Version/s: 2018.3.0f1, 2018.3.0f2, 2019.1.0a11, 2019.2.0a1

Repro Steps:1. Open "SampleScene" in the "ReproParticleSystemScale.zip" project2. Make sure that the properties on ParticleSystem Ga... Read more

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