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GameObject with “Spline” component is not found when filtering “t:spline...
How to reproduce: 1. Open the user’s attached “bug-spline.zip” project 2. In the Hierarchy window’s search bar, insert “t:spline” 3.... Read more
[TextMeshPro] TMP_FontAsset includes Creation Settings -> Character Sequ...
The field Character Sequence which is used to generate the FontAsset in the FontAsset Creator Window is being included in builds and... Read more
Vulkan API rendering errors when using UGui on Quest 2
Reproduction steps: 1. Open the attached Project “BugRepro” 2. Open Edit > Player Settings 3. Change Graphics API to Vulkan 4. B... Read more
[Forward+] GPU Frame Time is bad on Android Vulkan, when object covers a...
Peter is aware of this issue and he says he will look into this after vacation. *Steps:* # Open attached project (ForwadPlusAnd... Read more
Building NavMesh with NavMeshSurface does not bake areas into NavMeshTri...
Reproduction steps: 1. Open the attached project “NavMeshAwake” 2. Open Scene “Assets/Scenes/Game.unity” 3. Open Script “Assets/S... Read more
An unexpected error or an infinite waiting for a session occurs when sig...
Reproduction steps: 1. Open the “MinUVC" project 2. Click “Login or sign up” in the “Unity Version Control” window (you should bec... Read more
GL_INVALID_FRAMEBUFFER_OPERATION errors prevent UI render when building ...
How to reproduce: 1. Open the user-attached project “samples-playground” 2. Click Build and Run 3. Observe the built project E... Read more
WebGL build has low performance when running in Chrome on macOS
Reproduction steps: 1. Open the “ZIPPEDPROJECT” attached project 2. In the Menu bar click on File > Build Settings 3. Change Pla... Read more
[Shader Graph] Shader graph is still dark when using Light Mode
How to reproduce: 1. Open/Create a URP project 2. Unity/File -> Preferences/Settings -> General -> Editor Theme, and select Light ... Read more
[Entities] [Android] UI Game Object missing sprite when using content ma...
Reproduction steps: 1. Open the attached project "ReproProj" with the Android platform 2. Open the “/Assets/Scenes/SampleScene” Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects