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Build Profiles - Add Build Profile: Section grows/becomes bigger accordi...
How to reproduce: # Create a new project # Go to "File" ->"Build Profiles" # Select any platform from the list # Click the "... Read more
[Windows] Native Crash occurs when closing the Player Console window
Reproduction steps: 1. Create a new 3D Core Template project 2. Open the Build Settings (File > Build Settings…) 3. Make sure tha... Read more
TwoPaneSplitView style layout is invisible when used in a Custom Editor
Reproduction steps: 1. Open the attached “Two Pane Splitter.zip” project 2. Open the “New My Scriptable Object.asset” in the Asset... Read more
[SW-unity-6] Project window content font size is not matching the Editor...
How to reproduce: 1. Create a new Unity project 2. In the Project window, minimize the icons of the Assets 3. Observe the font ... Read more
Handles.GUI block inside OnDrawGizmos has incorrect clip space when the ...
Reproduction steps: 1. Open the attached “Gizmo offseting.zip” 2. Enter the “SampleScene” 3. Observe the “Hello!” text in the Sce... Read more
3D Physics Layer Collision Matrix elements are misaligned when new Layer...
Reproduction steps: 1. Open the attached “CannonRun_UVC.zip” project 2. Go to Project Settings (Edit > Project Settings) 3. Go to... Read more
GameObject with Spline Animate Component gets rotated 90 degrees when ex...
Reproduction steps: 1. Open the attached “Spline.zip” project 2. Open the “SampleScene” 3. In the Hierarchy click on the "Target"... Read more
Rotation in increments does not work when using the Transform Tool
Reproduction steps: 1. Open the attached "Increments.zip" project 2. Select the “Cube” GameObject from the Hierarchy 3. Select th... Read more
Values of duplicated Prefab instance in the Hierarchy resets to the orig...
How to reproduce: 1. Open the “AnimationPreviewTest” project 2. Open the “SampleScene” 3. Move the “Cube” prefab from the Assets ... Read more
[Crash] Adding AudioListener component with OnAudioFilterRead crashes th...
When removing the audio listener on a game object and adding it back, it crashes the editor if the game object has a script with OnA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed