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Dynamic text is rendered in the background when it is inside the <font> tag
How to reproduce: 1. Open the “TextMeshPro - Debug.zip“ project 2. Navigate to File → Build and Run 3. Observe the green text ... Read more
SerializeReference interface does not show CustomPropertyDrawer when it'...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarchy win... Read more
Rendering artifacts appear in the Editor when modifying the Reflection P...
Steps to reproduce: 1. Open the attached "ReflectionProbeIssue.zip" project from the Google Drive 2. In the Hierarchy window selec... Read more
[HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering fo...
*Steps to reproduce:* 1. Have a HDRP Project with Mock HMD 2. Create an script that subscribes to BeginCameraRendering and En... Read more
VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemov...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/TestScene.unity“ Scene 3. Open the Profiler w... Read more
Entering "Configure Avatar" inside the Inspector locks it
Reproduction steps: 1. Open the attached “Repro“ project 2. Expand and select the Avatar of the “Assets/VillagerHuman.fbx“ Model ... Read more
[Render Graph Viewer] Resource list icons cropped and in inconsistent po...
*Steps to reproduce:* # Create a new project from High Definition 3D or High Definition 3D Sample. The latter will highlight this ... Read more
The Timeline window forgets the selected GameObject when un-maximizing t...
How to reproduce: 1. Open the “timeline_window_bug.zip“ project 2. Open the “SampleScene” 3. Open the Timeline window (Window > S... Read more
Standalone Profiler process is hidden in macOS dock
*Steps to reproduce:* * Create a new project * Open standalone profiler (Windows > Anlysis > Profiler (Standalone Process)) *... Read more
Error is thrown when entering play mode with build profiles docked and s...
*Steps to reproduce:* # Create a new project # Open Build Profiles window (File > Build Profiles) # Dock Build Profiles window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used