Search Issue Tracker
Prefab reference is lost when converting from Vector Sprite to a differe...
Steps to reproduce: 1. Import an SVG file 2. Ensure that its Generated Asset Type is set to Vector Sprite in the import settings 3. ... Read more
Crash on collideParticles when entering Play Mode
Steps to reproduce:1. Open the “user's attached project”2. Open the “VRCDefaultWorldScene”3. Enter Play Mode4. Observe the crash Rep... Read more
An asset contains metadata with the "unity" prefix when exporting it as ...
Reproduction steps:1. Open the attached “USDTests” project2. In the Project Window select the “Assets > USDImports > Root.usda... Read more
Meta data warnings are thrown when creating mobile and URP templates
Steps to reproduce: Create and open a template project: 3D Mobile, 2D Mobile or 2D (URP) Expected results: No warnings or errors are... Read more
[Linux][Version Control] Crash on gtk_css_provider_get_named when checki...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the Unity Version Control window (Window > Unity Version Cont... Read more
Static tree fails to update during collision detection when using Custom...
Reproduction steps:1. Open the attached “BugRepro” project2. Import the Custom Physics Authoring sample from the package manager (Wi... Read more
Unity.Collections memory leak logs appear when entering Play Mode
Reproduction steps:1. Open the attached project2. Open the "Assets/Scenes/MainGame.unity" scene3. Enter Play Mode4. Observe the Cons... Read more
Animation window cannot be dragged by the header bar when it is opened b...
How to reproduce:1. Open the attached "timeline_animation_window_issue" project2. Open the "SampleScene"3. Open the Timeline window ... Read more
Some Addressables Groups generate unidentical hashes when compared to an...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
Old Input System component is added to newly created Event System when t...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Hierarchy window, create a Canvas GameObject3. Select the automa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code