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[Mac][Contextual Menus] Window refresh doesn't fully work using contextu...
Steps to reproduce: Create a 2D/3D URP project Add any object in the "Hierarchy" window Select it and make a right-click In the cont... Read more
[VFX Graph] VFX graph is still dark when using Light Mode
How to reproduce:1. Open/Create a URP/HDRP project2. Unity/File -> Preferences/Settings -> General -> Editor Theme, and sel... Read more
The Rotation of Child GameObject with the Interpolating RigidBody is set...
How to reproduce:1. Open the user-attached project “RotationBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Change the R... Read more
[Scene Contextual Menus] Cut, Copy, Paste, Duplicate and Delete are pres...
Steps to reproduce: Create a 2D/3D URP project Add any object in the "Hierarchy" window Go to Scene view, but do not select an added... Read more
[Linux] Text is duplicated when pasted into a search field
Reproduction steps:1. Create a new 3D project2. In the Hierarchy window, find the search field and paste somethingor3. Click Window ... Read more
[Linux][IL2CPP] Player is not killed when using xkill command
Reproduction steps:1. Create a new 3D project2. Click Edit > Project Settings > Player > Other Settings3. Set Scripting Bac... Read more
Decal is not drawn when using Deferred Rendering, a Rendering Layer, and...
Reproduction steps:1. Open project “2022URPDecalLayer.zip”2. Open “SampleScene”3. Enter Play Mode4. Observe Game view Expected resul... Read more
"unity-radio-button-group__container" element is not referenced when cal...
Reproduction steps:1. Open project “Radio Button Group.zip”2. Open “SampleScene”3. Enter Play Mode4. Observe Game view Expected resu... Read more
[Contextual Menus] The last menu item is only partially displayed in the...
Steps to reproduce: Create a 2D/3D URP project Add any object in the "Hierarchy" window Add one more object under the first one (a c... Read more
[Linux] NullReferenceException error is thrown when adding a Script Comp...
How to reproduce:1. Create a new Unity project2. In the Hierarchy window create a new GameObject (right-click> 3D Object > Cub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings