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1
votes
Fixed

Addressables AssetReferenceUILabelRestriction is disregarded when used i...

Package: Build Pipeline - Addressables

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Apr 20, 2021

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Version/s: 1.16.1

How to reproduce:1. Open the attached project (case_1329206-AddressableLabel)2. Open SampleScene3. Select References in the Scene Hi... Read more

0
votes
Fixed

ArgumentNullException is thrown when Checking for Content Update Restric...

Package: Build Pipeline - Addressables

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Apr 23, 2021

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Version/s: 1.17.13

Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Navigate to Window/Asset Management/Addressabl... Read more

0
votes
Won't Fix

Exceptions are not caught with try-catch block when using AssetReference...

Package: Build Pipeline - Addressables

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Apr 28, 2021

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Version/s: 1.11.2

How to reproduce:1. Open the attached project's "case_1322452-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Inspe... Read more

1
votes
By Design

Exception encountered error is thrown in the console when trying to load...

Package: Build Pipeline - Addressables

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May 07, 2021

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Version/s: 1.17.2-preview

Steps to reproduce:1. Open the user's attached project "AddressablesBug.zip"2. Open the "SampleScene"3. Enter Play mode4. Wait for s... Read more

0
votes
Not Reproducible

Addressables.LoadAssetsAsync retrieves duplicate entries when the Fast M...

Package: Build Pipeline - Addressables

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May 17, 2021

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Version/s: 1.18.4

How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Open the Adressables Groups window (Window > Asset ... Read more

0
votes
Fixed

[Addressables] LoadAssetAsync runs scripts that are attached to the asse...

Package: Build Pipeline - Addressables

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May 06, 2021

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Version/s: 1.18.2

How to reproduce:1. Open the user's attached project and SampleScene scene2. Enter the Play mode (observe the Console and that the C... Read more

1
votes
Fixed

[Addressables] Unity runs out of memory when building Adressables, the b...

Package: Build Pipeline - Addressables

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May 07, 2021

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Version/s: 1.18.2

Reproduction steps:1. Extract the project in"InstallationTracker.zip"2. Execute 'xattr -cr case_1332957-InstallationTracker' in the ... Read more

3
votes
Fixed

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown...

Package: Build Pipeline - Addressables

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May 12, 2021

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Version/s: 1.18.2

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown when calling Addressables.LoadAssetAsync function and Asset... Read more

0
votes
Fixed

[Addressable] UI isn't responsive when it was loaded using Addressables

Package: Build Pipeline - Addressables

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May 19, 2021

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Version/s: 1.18.2

How to reproduce:1. Open the user's attached "test" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press the bottom ... Read more

2
votes
Fixed

Awake call is executed two times when creating new instantiated addressable

Package: Build Pipeline - Addressables

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May 31, 2021

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Version/s: 1.18.2

Reproduction steps:1. Open the attached project ("Bug.zip")2. Press Double Awake Call Bug (Top Menu -> Vr Games Dev)3. Enter Play... Read more

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