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CSV KeyIdColumns Export does not use custom column names
KeyIdColumns does not use the Key, Id or Shared Comments column name when exporting in WriteBegin Read more
Comment box overlaps Metadata label when editing Localization Tables Met...
How to reproduce: 1. Open the attached “LocMonoImage.zip” project 2. Window > Asset Management > Localization Tables 3. Click “Edit ... Read more
App name is supported language code but not Project name when using not ...
How to reproduce: 1. Open "Progetto localizzazioni.zip" project 2. Go to Build Settings (File>Build Settings) 3. Build for the iOS 4... Read more
Setting an existing persistent variable with LocalizedString operator []...
https://forum.unity.com/threads/nested-localizedstrings-dont-seem-to-work.1203964/#post-7690903 Using NewItemUnlocked["my-nested-s... Read more
Search is not performed on the first two columns of the Localization Table
Steps to reproduce: 1. Open the attached project “IN-16078.zip“ 2. Open Window > Asset Management > Localization Tables 3. In the... Read more
Errors are thrown in Play Mode when Project Locale Identifier is not set...
How to reproduce: 1. Open the user's attached project 2. Open scene Main 3. Press the Play button and observe the Console Expected ... Read more
AssertionException is thrown when preloading localization tables twice
How to reproduce: 1. Open the attached project "MaterialLocalization_.zip" 2. Open "Boot" Scene 3. Open the Addressables window ( Wi... Read more
Asset is not added to the Localization Shared group when the same Asset ...
How to reproduce: 1. Open the attached "1382726_Repro.zip" project 2. In the Project window select "AssetTable" 3. In the Inspector ... Read more
Asset is not added to the Localization Shared group when the same Asset ...
How to reproduce: 1. Open the attached "1382726_Repro.zip" project 2. In the Project window select "AssetTable" 3. In the Inspector ... Read more
[Localization] Smart String's local variable references get lost when en...
Reproduction steps: 1. Open the attached project "Repro" from the google drive link 2. Select the "AppliedLocalVariables" GameObject... Read more
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