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Scene editor - Scene Camera settings window does not close immediately w...
*Steps to reproduce:* 1. Have the Scene editor be in opened of the editor, and undock it from the main editor window 2. Click ... Read more
Changing CustomBinding attributes is erratic when Label value is being c...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Project window, open the “Assets/ExampleVisualTreeAsset“ usi... Read more
Project settings, Graphics - HDRP - Font style
!image-2024-02-01-18-35-24-643.png|width=1261,height=762! Read more
Project settings, Graphics - Reset button at the top
!image-2024-02-01-18-33-31-570.png|width=1799,height=846! Read more
Project settings, Graphics - Font style
!image-2024-02-01-18-30-33-592.png! Read more
Project settings, Graphics - Copy spacing
!image-2024-02-01-18-17-00-867.png|width=825,height=565! Read more
Package Manager: Error while getting product update details: Failed to p...
h5. Description Since the introduction of hosting UPM packages on the Asset Store, we received reports from users getting an error ... Read more
FileUtil.ReplaceDirectory throws an uninformative error when the destina...
How to reproduce: 1. Open the attached Project "fileUtilTestFinal.zip" 2. Launch the Application located in "<ProjectPath>/dst/fil... Read more
[Build Profiles] UWP build target is visible on unsupported platforms
Steps to reproduce: # Open any project (on Mac or Linux) # Go to File>Build Profiles... # Observe that Universal Windows Platf... Read more
Player refresh rate is not restored after restarting when setting the re...
How to reproduce: 1. Open the “RefreshRateTesting” project 2. Open the “SampleScene” 3. Build And Run 4. Observe the “Monitor In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project