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0
votes
Fixed

Event handlers are preventing operations when trying to copy or paste HT...

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May 20, 2024

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Version/s: 6000.0.3f1

Reproduction steps:1. Open the attached “WebGLCopy.zip” project2. Build and Run for WebGL (File > Build And Run)3. In the Player ... Read more

0
votes
Won't Fix

Crash on TransformAccessDestroyCallback when removing a URP Decal Projec...

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May 20, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

Steps to Reproduce:1. Open the “user’s attached project”2. By right-clicking in the Hierarchy create a “Rendering\URP Decal Projecto... Read more

0
votes
Fixed

[macOS] Crash on __pthread_kill when Exporting a Package while another ...

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May 20, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1

Reproduction steps:1. Open the attached “ReproProj” project2. Go to Assets > Export Package3. Select all Assets4. Press the Expor... Read more

0
votes
Fixed

[Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setB...

Package: Magic Leap XR Plugin

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May 20, 2024

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Version/s: 7.0.0

Reproduction steps:1. Open the attached “mobile2” project2. Build and run the Player (File > Build And Run)3. Observe the Player ... Read more

6
votes
Fixed

Crash on BatchRendererCullingOutputs::SyncFences when navigating through...

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May 21, 2024

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Version/s: 6000.0.3f1, 7000.0.0a1

Reproduction steps:1. Open the attached “repro_IN-75893“ project2. Open the “00_Scenes/Main Scene.unity“3. Enter the Play Mode4. In ... Read more

0
votes
Fixed

[Regression] macOS: Package Manager does not create a default cache dire...

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May 21, 2024

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Version/s: 6000.0.3f1

Steps to reproduce: From macOS, delete Package Manager's default asset cache directory (the Unity folder). The default cache locatio... Read more

0
votes
Fixed

Binary Reproducibility is broken when the same project uses RemoteConten...

Package: Addressables

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May 21, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Download the WinMerge application2. Open the “Project IN-76465” project3. In the menu, click on ContentDeliveryS... Read more

0
votes
Fixed

[iOS] Memory leaks when using the SslStream class

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May 21, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.2f1, 7000.0.0a1

How to reproduce:1. Open the attached project "ssl_strem_dispose.zip"2. Build and Run the Scene "SampleScene" on iOS3. Launch Instru... Read more

1
votes
By Design

Mesh is not rendered in the Player when using mesh.indexBufferTarget and...

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May 21, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the user-attached project “UnityCrashMay24”2. Build and Run the “SampleScene” scene3. Observe the Player Ex... Read more

0
votes
Fixed

[SG] Baked GI Node doesn't have inputs on creation

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May 21, 2024

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Version/s: 2022.3.29f1, 2023.2.20f1, 6000.0.0b1, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. open a shaderrgraph 2. create a baked gi node Actual results: it has inputs Expected results: it has no input... Read more

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