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0
votes
Active

[Test Runner] Passing a non-full-path of XML file for -testResults in U...

Package: DS - Unity Test Framework

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Sep 30, 2020

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Version/s: 1.1.9

When Unity is instructed to run Play mode tests, the full path to the results file must be given. If this not given, then Unity will... Read more

0
votes
Fixed

[Terrain] "Cancelling Display Dialog" error in the Console when trying t...

Package: Terrain Tools

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Sep 30, 2020

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Version/s: 3.0.0

Steps to reproduce: 1) Download attached project and open in Unity2) Open TerrainScene scene3) Select Terrain GameObject in the Insp... Read more

0
votes
Fixed

[Android 7 and lower][GLES3][URP][2DLights] Lights are rendered darker t...

Package: Scriptable Render Pipeline Universal

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Sep 30, 2020

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Version/s: 8.1.0

How to reproduce:1. Open the attached project2. Set platform to Android3. Make sure Graphics API is set to GLES34. Build&Run pro... Read more

0
votes
Fixed

Terrain inspector is proposing a shader which isn't there

Terrain

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Sep 30, 2020

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Version/s:

How to reproduce:Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game/commit/7c071502363c14d40dab... Read more

0
votes
Fixed

[ADBV2] ADBv2 from ADBv1 regression when importing >8000 1kB files takes...

Asset - Database

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Aug 30, 2020

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Version/s: 2019.4.8f1, 2019.4.11f1, 2020.1

Reproduction steps:1. Open attached project "AssetImport.zip"2. Import every file from "Data.zip" into Project window's Assets3. Obs... Read more

0
votes
Not Reproducible

[UI Toolkit] ListView reorders items when scrolling using a mouse wheel

Package: UI Toolkit

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Sep 25, 2020

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Version/s: 1.0.0-preview.9

How to reproduce it:1. Open attached project '1280267.zip'2. Load 'SampleScene' scene from 'Assets' > 'Scenes' folder3. Enter Pla... Read more

0
votes
By Design

[Android][URP][2DLights] Lights are not rendered on Xiaomi Mi 4i

Package: Scriptable Render Pipeline Universal

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Sep 30, 2020

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Version/s: 8.1.0

How to reproduce:1. Open the attached project2. Set platform to Android3. Build&Run project on the device Expected result: The s... Read more

0
votes
Fixed

Crash in UnityEngine::Animation::InvalidateAvatarBindingObject when crea...

Scene Management

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Sep 16, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open user-submitted project (AvatarEngine.zip)2. Open the AvatarIK scene3. Drag the AvatarEngine Prefab into the... Read more

2
votes
Fixed

Warnings related to bounds occur when Terrain component enabled

Mesh

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Sep 29, 2020

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Version/s: 2020.2.0a8, 2020.2.0b4

How to reproduce it:1. Open user's attached project2. Load 'TreeBoundsTest' scene from 'Assets' folder3. Clear Console view4. In the... Read more

0
votes
Fixed

Invisible asset is created in Project Browser when create a material wit...

Project Browser

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Sep 29, 2020

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Version/s: 2020.2.0b5

How can we reproduce it (please see attached gif)1 Create new Project2 Go to Project Browser and do RightMouseClick->Create->M... Read more

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