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0
votes
Fixed

[Platforms] BuildConfiguration fails to switch platform target before bu...

Package: Entity Component System (ECS)

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May 26, 2020

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Version/s: 0.11.0-preview.7

How to reproduce:1. Open the attached 'project-1250685.zip' project2. Make sure you have Linux build support module3. In the Build S... Read more

0
votes
Fixed

[Entities] ArgumentException when using Managed components with InputSystem

Package: Entity Component System (ECS)

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Mar 17, 2023

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Version/s: 1.0.0 - Entities

How to reproduce:1. Download and open the attached project2. Open Sample scene3. Observe the console window Expected behavior: No er... Read more

1
votes
Won't Fix

Unity.Entities.Hash128 ToString doesn't match UnityEngine.Hash128 ToStri...

Package: Entity Component System (ECS)

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Mar 05, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce:1. Open the attached project (1225490.zip)2. Open the TestScene from the Project window if it is not already open3.... Read more

0
votes
Fixed

In the editor Asset Import Loop causes lag spikes every few seconds with...

Package: Entity Component System (ECS)

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Mar 01, 2020

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Version/s: 0.7.0-preview.19

How to reproduce:1. Open attached project "SpaceShepherdAdventure.zip" and scene "LevelDesign"2. Enter Play mode3. Observe Game View... Read more

2
votes
Fixed

Scripts have poor compilation times when using Entities versions 1.2.0 a...

Package: Entity Component System (ECS)

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May 23, 2024

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Version/s: 1.2.1 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Open the attached “IN-75966” project2. Open the “ApplicationTools“ script from the Project window (Assets/Game/S... Read more

0
votes
Won't Fix

"DOTS source generators" error when using "#if" directives in imports

Package: Entity Component System (ECS)

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Mar 08, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open “MinProject“2. Enter Safe Mode if prompted (otherwise opening gets stuck at Completing Domain)3. Observe ... Read more

0
votes
Won't Fix

Compiler error when using Ternary operator with bit flags

Package: Entity Component System (ECS)

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Mar 10, 2021

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Version/s: 0.17.0-preview.41

Reproduction steps:1. Open user attached Project2. Check the console for an error Expected result: The if statement is interpreted c... Read more

0
votes
Fixed

"error CS0246: The type or namespace name 'NUnit' could not be found" is...

Package: Entity Component System (ECS)

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Aug 07, 2023

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Version/s: 1.0.8 - Entities (Launch), 1.0.11 (Patch 2)

How to reproduce:Open the attached "AnteNomspa.HDRP.Experiments.Character.zip" project Expected results: No errors in the Console wi... Read more

0
votes
Fixed

"SystemAPI.GetSingletonBuffer" method's "isReadOnly" argument is ignored...

Package: Entity Component System (ECS)

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Apr 11, 2024

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Version/s: 1.2.0 - Entities, 1.3.X - Entities

How to reproduce:1. Open the “BugReports“ project2. In the Project window navigate and open the “Assets/SignletonBufferSystem.cs” sc... Read more

0
votes
Won't Fix

[ECS] Error 'DCICE007' is thrown when compiler removes fields that would...

Package: Entity Component System (ECS)

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Feb 05, 2020

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Version/s: 0.8.0-preview.8

Reproduction steps:1. Open the attached project ("case_1217354-ECSBug")2. Inspect console Expected result: No errors are thrownActua... Read more