Search Issue Tracker
SelectLeft and SelectRight action (left and right directional keys) do n...
SelectRight: 1) Create a new timeline2) Create a group track3) Add a new activation track under the group4) Collapse the group5) Sel... Read more
Nested Avatar teleports when moving it in the Timeline
How to reproduce:1. Open user's attached "Timeline Test.zip" project2. Click on the "Timeline Instance_OnlyAnimation" in the Hierarc... Read more
InvalidOperationException error when changing Timeline Playable tracks f...
How to reproduce:1. Open the attached "RecorderError.zip" project2. In Project Window expand the "DirectorTimeline" - > In Inspec... Read more
[Timeline] Editor throws "ArgumentException" when an audio clip is added...
How to reproduce:1. Open attached project "case1268868.zip" and scene "SampleScene"2. Enter Play Mode3. In the top-right menu tab op... Read more
Active Timeline duration Marker is not moving after unpausing the game
How to reproduce:1. Open the "case_1263707.zip" project and open SampleScene2. Select the TimelineObject in the Hierarchy window3. E... Read more
OnEnable is called twice when creating a custom Inspector for ITimelineC...
How to reproduce:1. Open the attached project "InspectorSample.zip"2. Open Assets/Sample/New Timeline.playable3. Hide the Inspector ... Read more
Marker is not added on timeline marker track when a menu is displayed
1) Open the attached project (markerDrag.zip)2) Open Timeline window3) Select MainCamera4) In the Project window, drag New Signal to... Read more
TimelineAssets can't be removed from the memory when using "Resources.Un...
How to reproduce:1. Open project "TimelineAssetLeak.zip"2. Go to Window > Asset Management > Addressables > Groups3. Press ... Read more
Splitting a clip that has ease-in/out values copies those values to new ...
Related to case 996934 Steps to reproduce : Create a Timeline asset and add an Animation Track and Animation ClipCreate a Game Objec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller