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Crash on VFXParticleSystem::RenderQuadIndirectCommand right before playi...
Reproduction steps: 1. Open the attached project ("1232862.zip") 2. Update or downgrade URP and VFX and close the project 3. Reopen ... Read more
[URP/Fog] VFX Particles
Repro steps: 1. Import the attached package in a project running LWRP / Universal RP 2. Enable Fog in the lighting settings and set ... Read more
[VFX Graph] VFX asset is larger in size after each saved modification
How to reproduce: 1. Create a new HDRP project 2. Create a new vfx graph and open it 3. Delete Output Context 4. Create Output Conte... Read more
[VFX Graph] GraphicsBuffer throws 'Error while processing VFXType' when ...
How to reproduce: 1. Open the attached project "case_1351830-Project.zip" 2. Inspect the 'CustomData.cs' file 3. Note that it's usin... Read more
Crash when copy-pasting a Subgraph block
Repro steps: 1. Create a new VFX 2. Select two blocks in the Output context, right-click, and turn them into a Subgraph block. 3. Se... Read more
[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...
NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template 2... Read more
ParticleStrip Quad doesn't get destroyed when explicitly setting alive a...
How to reproduce: 1. Open user attached project 2. Open Scene "RibbonPack" (Assets > Samples > RibbonPack) 3. Enter Play Mode 4. Obs... Read more
[Linux] OnGUIDepth Errors spam the console when docking the VFX Graph wi...
When trying to dock a VFX Graph window in the Editor, a lot of errors spam the console. To reproduce: - start a new project with th... Read more
[Visual Effect Graph] "Color Mapping Mode" dropdown overlaps "Mode" text...
Dropdown overlaps "Color Mapping Mode" text in Cube output node. Steps to repro: 1. Create a new project. 2. Windows > Package Mana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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