Search Issue Tracker
Fixed in 8.0.0
Votes
0
Found in [Package]
7.0.1
Issue ID
1177594
Regression
No
[URP/Fog] VFX Particles
Repro steps:
1. Import the attached package in a project running LWRP / Universal RP
2. Enable Fog in the lighting settings and set it to Exponential or Exponential Squared
3. Change the Density and observe how the quad and the VFX in the scene are receiving inverted fog values.
Note:
- Works fine with Linear fog
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
Add comment