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3
votes
Fixed

Normal Map of Prefab with negative scale is inverted when rendered in th...

Graphics Device Features

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Oct 01, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (ScaleTest.zip)2. Open scene OpenThisScene3. Go to the Game view4. Observe the three G... Read more

0
votes
Fixed

Profiler thread drop-down gets locked when it is left on a transient thread

Profiling

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1

Reproduction steps:1. Open the attached "1111678-ProfilerThreads.zip" project2. Open the Profiler window3. Enter Play Mode (the game... Read more

0
votes
Fixed

Avatar Masks with non-empty transforms prevent material reference animat...

Animation

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b14, 2022.1

How to reproduce:1. Open project "2021.2.x_avatar_mask_test.zip"2. Open "TestScene" Scene (Assets>Scenes>TestScene)3. Enter th... Read more

0
votes
Fixed

uGUI loaded from the asset bundles in the editor is not displayed

uGUI

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Oct 01, 2021

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Version/s: 2019.4, 2019.4.29f1

How to reproduce:1. Open project "SD3-iOS.zip"2. Go to (Assets>Bundles>Open Asset Bundle Unity Window)3. In the Asset Loader M... Read more

0
votes
Fixed

NullReferenceException when clicking "Toggle All" on the transform mask ...

Animation

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "1369846.zip" project2. Select the "Grdn_Rftp_TurnWalk.fbx" asset3. In the Inspector window ... Read more

0
votes
Fixed

Prefab Mode does not have Discard Changes like Scenes do

Scene Management

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Oct 01, 2021

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Version/s:

Right clicking on a Scene header in the Hierarchy allows the user to discard any unsaved changes to the scene. For consistency we sh... Read more

0
votes
Fixed

[Addressables] LoadAssetAtPath method null exception is unhandled when l...

Package: Build Pipeline - Addressables

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Oct 01, 2021

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Version/s: 1.19.6

Reproduction steps:1. Create a new project2. Install the Addressables package: Window > Package Manager > Search for "Addressa... Read more

0
votes
Fixed

[HDRP] RenderLoop.Prepare takes up a lot of CPU

Package: Scriptable Render Pipeline HD

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Oct 01, 2021

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Version/s: 12.1.0

Reproduction steps:1. Download and open the attached "HDRP BUG" project2. Enter "Play" mode3. In the menu bar, press "Window" > "... Read more

0
votes
Fixed

Code Analysis package throws "Failed to load types" warnings when enteri...

Package: Visual Scripting

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Oct 01, 2021

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Version/s: 1.7.3

Reproducible on: VS version: 1.7.5, 1.4.15 Unity version: 2021.2.0f1 Platforms: Windows 10 and macOS Big Sur. How to reproduce:1. Cr... Read more

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