Search Issue Tracker
Screen.dpi returns 0 on UWP.
Regressed in Unity 2021.2. Read more
Transparent Depth Prepass and Postpass are disabled when using built-in ...
How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more
[Android] Android permission dialog is not invoked with Permission.Reque...
Reproduction steps:1. Open the attached project "PermissionsProject.zip"2. Build and run on a device3. Observe the app startup Expec... Read more
PSD Importer uses default format settings when overrides are selected on...
How to reproduce:1. Open attached project (case_1376608.zip)2. In the Project browser click on the asset "Fei"3. In the Inspector wi... Read more
Crash on InvokeWithThrow when using push-to-talk in IL2CPP player
Reproduction steps:1. Open the attached project2. Build the player with IL2CPP3. Play "MirrorIgnorance Demo" scene4. Press Host5. In... Read more
NullReference error is thrown when trying to delete an array element in ...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene"3. Select GameObject "Test" from the Hierar... Read more
[Android] Java classes from jars in an Android Library with project.prop...
Reproduction steps:1. Open the attached project "1376559_repro.zip"2. Build and Run on an Android device3. Press the "Show Rewarded ... Read more
Shader “Preprocess only” option and “Compile and show code” are not clic...
How to reproduce:1. Create a new project2. Select “Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal Editor.s... Read more
Editor.log has "0"s for Project Loading Time section
When you create, open or Reimport All project - there is a section in Editor.log showing details for Project Loading Time, right now... Read more
IL2CPP build fails when project includes System.Drawing.Common.dll
How to reproduce:1. Open the attached “SystemDrawingBug.zip” project2. Build with IL2CPP Scripting Backend Expected result: Build is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
- URP _EMISSION keyword removed from Material when Global Illumination is set to None
- Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector spams “InvalidOperationException: using UnityEngine.Input with Input System active” errors in the Console window