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NullReference error is thrown when trying to delete an array element in ...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene"3. Select GameObject "Test" from the Hierar... Read more
[Android] Java classes from jars in an Android Library with project.prop...
Reproduction steps:1. Open the attached project "1376559_repro.zip"2. Build and Run on an Android device3. Press the "Show Rewarded ... Read more
Shader “Preprocess only” option and “Compile and show code” are not clic...
How to reproduce:1. Create a new project2. Select “Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal Editor.s... Read more
Editor.log has "0"s for Project Loading Time section
When you create, open or Reimport All project - there is a section in Editor.log showing details for Project Loading Time, right now... Read more
Assets are bundled inefficiently when using Addressables
How to reproduce:1. Open the attached project (AddressablesScenesTest.zip)2. Go to Window -> Asset Management -> Addressables ... Read more
IL2CPP build fails when project includes System.Drawing.Common.dll
How to reproduce:1. Open the attached “SystemDrawingBug.zip” project2. Build with IL2CPP Scripting Backend Expected result: Build is... Read more
[DX12] Grey/black Scene and Game view when graphics API Direct3D12 is used
Reproduction steps:1. Open the user's attached project2. Make sure the project uses DX123. Observe Scene and Game view Expected resu... Read more
TextAsset.bytes allocates memory on each call, need a NativeArray / non-...
Calling TextAsset.bytes allocates a new C# array on every call. This can get expensive (both in memory usage and garbage collector p... Read more
[UWP] Can't play files in Video Library in UWP Build
Reproduction steps:1. Open project "VideoPlayerUwpRepro.zip"2. Copy the mp4 file in Assets/StreamingAssets/notevenclose.mp43. Open F... Read more
Performance degrades when using GetComponents(List<T> results)
How to reproduce:1. Open the user's attached project2. Open scene Test3. Press the Play button and observe the Console Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field