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Search will index asset while in playmode
Open Search Window (Ctrl + K) Open the Progress Window. Menu Window -> General -> Progress Go into playmode Create a new asset... Read more
Search IndexManager clears folder if you press cancel
Open Search Index Manager: Menu Window->Search->Index Manager Go the includes section of an index. Add an include folder Press... Read more
Searching for animation, asmdef and terrain doesn't work
In project window try to search for the following: ** t:animation** t:asmdef* t:terrain In the search window (Ctrl + K) these filter... Read more
Package Manager search text field has no validation and leads to Editor ...
h5. Description Search fields provided by UIToolkit (Asset Manager and Package Manager window) does not protect against typing infin... Read more
[APV] Streaming null reference error spam
1) Bake the scene 2) Change the Min Probe Spacing to 2 3) Bake the scene Result: Error spam, rendering breaks. Note: The repro can b... Read more
Crash on mono_log_write_logfile when opening a specific project which h...
Reproduction steps:1. Open the attached “Crashrepro” project Expected result: The project opensActual result: The Editor crashes Rep... Read more
[XR][URP] Reflection probes with box projection result in line-crossing ...
Steps to reproduce:1. Open the attached user's project "VRSandbox.zip"2. Make sure OculusXR or OpenXR is selected in the XR Plugin M... Read more
ARC window stops working when docking after deleting the asset in focus
The ARC tab becomes unresponsive when docking the ARC window after deleting an asset that was showing in the ARC window. The tab is ... Read more
[Android] "Back" button state does not update when using Swipe Gestures
Reproduction steps:1. Open the attached “Android-Back-Key-Test” project2. In Editor, enter the Play Mode3. Press the ESC key4. Obser... Read more
Shader warning in 'StpTaa' thrown when creating project using 2D (URP) T...
How to reproduce:1. Create a new Unity project using 2D URP Template2. Wait for the project to load and compile3. Observe the Consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer