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1
votes
Fixed

Reintroduction of the deprecated GameCenterUsersID so customers can star...

iOS

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Aug 03, 2020

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Version/s: 2019.4.2f1, 2019.4.6f1, 2020.1.0a1, 2020.2

How to reproduce:1. Open the attached "project.zip" Unity project2. Log in to the Game Center in your iOS device3. Build and deploy ... Read more

0
votes
Fixed

[WSA] TouchScreenKeyboard.wasCanceled is always false

Windows Store Apps

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Mar 30, 2016

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Version/s: 5.3.4p1

On WSA platform keyboard wasCanceled flag is always false. TouchScreenKeyboard.wasCanceled is not supported on WSA by design. Docume... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
In Progress

[RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after cha...

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May 09, 2025

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Version/s: 6000.0.49f1, 6000.1.3f1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached user's project "sandbox.zip"2. Switch to Android Platform3. Make sure Vulkan/Metal is set as... Read more

0
votes
Duplicate

HDRP Office project causes a hard crash on macOS

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 7.1.6

Opening the HDRP office project, linked below, on macOS results in a hard crash. This crash causes an automatic system restart. I tr... Read more

1
votes
Active

Consistently high CPU usage on a new BiRP project while idling when the ...

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Feb 21, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproducible with:1. Create a new 3D project2. Open the Windows “Task Manager” (“Ctrl + Alt + Delete“ button combination)3. Have the... Read more

2
votes
Fixed

Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...

Package: Entity Component System (ECS)

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Aug 13, 2020

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Version/s: 0.13.0-preview.24

Reproduction steps:1. Create a new project2. Install Entities package3. Add the attached CrashSystem.cs script to the Assets folder4... Read more

1
votes
Fixed

FrustumCulling is not functional in VFX Graph rendered with Custom Pass ...

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Sep 27, 2024

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Version/s: 2022.3.48f1, 6000.0.21f1, 6000.2.0a1, 7000.0.0a3

How to reproduce:1. Open the attached “FrustumCulling.zip” project2. Open the “OutdoorsScene”3. Enter Play Mode4. Observe the Game V... Read more

0
votes
Fixed

Float field height is 1px in the Visual Script Graph window

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Mar 06, 2024

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Version/s: 2023.3.0b11, 6000.0.37f1

How to reproduce:1. Open the attached “VFXgraphValues.zip” project2. Open “New VFX.vfx” file3. Observe the “Rate” field at the top E... Read more

0
votes
Fixed

Editor crashes when replacing prefab with ALT button pressed

Assets Management

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Jun 22, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more

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