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Reintroduction of the deprecated GameCenterUsersID so customers can star...
How to reproduce:1. Open the attached "project.zip" Unity project2. Log in to the Game Center in your iOS device3. Build and deploy ... Read more
[WSA] TouchScreenKeyboard.wasCanceled is always false
On WSA platform keyboard wasCanceled flag is always false. TouchScreenKeyboard.wasCanceled is not supported on WSA by design. Docume... Read more
Baked emission is baked only if the material is first in array
Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more
[RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after cha...
Steps to reproduce:1. Open the attached user's project "sandbox.zip"2. Switch to Android Platform3. Make sure Vulkan/Metal is set as... Read more
HDRP Office project causes a hard crash on macOS
Opening the HDRP office project, linked below, on macOS results in a hard crash. This crash causes an automatic system restart. I tr... Read more
Consistently high CPU usage on a new BiRP project while idling when the ...
Reproducible with:1. Create a new 3D project2. Open the Windows “Task Manager” (“Ctrl + Alt + Delete“ button combination)3. Have the... Read more
Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...
Reproduction steps:1. Create a new project2. Install Entities package3. Add the attached CrashSystem.cs script to the Assets folder4... Read more
FrustumCulling is not functional in VFX Graph rendered with Custom Pass ...
How to reproduce:1. Open the attached “FrustumCulling.zip” project2. Open the “OutdoorsScene”3. Enter Play Mode4. Observe the Game V... Read more
Float field height is 1px in the Visual Script Graph window
How to reproduce:1. Open the attached “VFXgraphValues.zip” project2. Open “New VFX.vfx” file3. Observe the “Rate” field at the top E... Read more
Editor crashes when replacing prefab with ALT button pressed
How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved