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"Auto Generate" checkbox reverts back to unchecked after toggling it and...
Steps to repro: [^AutoModeCheckboxBug.zip] Open the attached project and SampleScene scene; In the Lighting window (Window>Render... Read more
[Android] Screen.safeArea returns wrong height when building Native app ...
How to reproduce:1. Download the attached project 'UaaL.zip'2. Open the 'NativeAndroidApp' folder with AndroidStudio (keep 'UnityPro... Read more
[UI Toolkit] "PointerMoveEvent" is not correctly detecting Y-axis moveme...
How to reproduce:1. Open project "PointerYRepro.zip"2. Go to the Build Settings and build a Standalone Player3. In the Player move t... Read more
Building addressables for il2cpp fails with unclear error when il2cpp no...
Reproduction steps:1. Open the user's project2. Open the Addressables Group window3. Choose Build > New Build > Default Build ... Read more
[OpenXR][Input System] PoseControl in InputSystem.XR and PoseControl in ...
Reproduction steps:1. Open the attached user's project "PoseControlRepro.zip"2. Enter Play Mode3. Check Console Window Expected resu... Read more
Crash on PrepareDrawShadowsCommandStep1 when selecting a camera while th...
Reproduction steps:1. Open the user's attached project2. Open Scene 'Assets/xddxxx'3. Open 'Window -> Rendering -> Occlusion C... Read more
UI Components OnCursorEnter state is ended when hovering cursor over sma...
How to reproduce:1. Open the attached project "1427736_case.zip"2. Open the "SampleScene" scene and press Play3. Hover the mouse cur... Read more
[macOS] Returned systemWidth and systemHeight are half of the correct va...
&How to reproduce:1. Open the attached project "displayTestNew.zip"2. Build and Run the scene "SampleScene" on macOS3. Observe t... Read more
Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Se...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Create a new GameObject "Cube"4. D... Read more
[UI Builder] ProgressBar Component is missing a field for setting the cu...
How to reproduce:1. Open a new Unity project2. Open the "Window -> UI Toolkit -> UI Builder" window from the menu3. Drag the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector