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0
votes
Fixed

Shader compiler crash when compiling compute shaders in -nographics mode

Shader System

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May 25, 2022

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Version/s: 2021.2.16f1, 2021.2.19f1, 2021.3.3f1

How to reproduce:1. Open the user attached project2. Open the project destination folder3. In the BuildNoGraphics.bat add the Editor... Read more

0
votes
Fixed

Crash in OpenCLRenderLightProbeBuffers after pressing Generate Lighting ...

Progressive Lightmapper

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May 25, 2022

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Version/s: 2022.2.0a13, 2023.1.0a1

Steps to repro: Open the attached project and SampleOutdoorsA scene on the macOS machine; In the Lighting window (Window>Renderin... Read more

0
votes
Fixed

Player Build fails until scrolling "Scenes In Build" in Build Settings (...

Content Build

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May 25, 2022

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Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached "UUM-1205.zip" project2. Build the project3. Observe the Console Expected result: Project buil... Read more

0
votes
Fixed

Assertions and errors appear while undoing prefab asset replacement

Scene Management

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May 25, 2022

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Version/s: 2022.1.0a15

Steps:1. Add UI -> Slider GameObject to Hierarchy2. Add UI -> Scroll View GameObject==> It will be parented to the same Can... Read more

1
votes
Fixed

Reordering GameObjects in Hierarchy doesn't register Undo

Scene Management

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May 25, 2022

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Version/s: 2022.1.0b4, 2022.2.0a9

How to reproduce:1. Open up any project2. Add two empty GameObjects to Hierarchy3. Reorder the second GameObject to be above the fir... Read more

0
votes
Fixed

Crash when opening project

Shader System

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May 25, 2022

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Version/s: 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The project crashes Reproduc... Read more

0
votes
Fixed

Undo operation doesn't undo an instance of prefab which was previously d...

Scene Management

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May 25, 2022

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Version/s: 2022.2.0a9

Steps to reproduce:1. Create a new project2. Create a Cube GameObject in Hierarchy3. Drag the Cube GameObject to the Project View to... Read more

0
votes
Fixed

Adding "Vertical Layout Group" Component to a "TMP Button" and then pres...

Kernel

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May 25, 2022

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Version/s: 2019.4.36f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Create a new project2. In the Hierarchy window right-click > UI > Button - TextMeshPro3. Import TMP Essent... Read more

2
votes
Fixed

Duplicate identifier error message appears while saving prefab

Scene Management

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May 25, 2022

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Version/s: 2020.3.23f1, 2023.1.0a12

Steps:1. Open attached "TestPackage" package2. Open Scene173. Drag and drop Capsule10 GameObject to the Project Browser4. Choose "Or... Read more

1
votes
Fixed

Duplicate identifier is created when PrefabUtility.SaveAsPrefabAssetAndC...

Scene Management

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May 25, 2022

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Version/s: 2019.4.36f1, 2020.3.41f1, 2021.3.12f1

How to reproduce:1. Open users attached project2. Add "GL_Transi_Castle_Hallway01 - stripped" prefab to the scene3. Press Test > ... Read more

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