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A way to dynamically update Text.text
Dynamically updating the Text.text property especially if it's done every frame (for example when trying to crate a 'typewriter' eff... Read more
[WP8] Serialization Weaver fails to resolve System.Windows.Visibility
To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more
errors referencing unityplayer.winmd
Link to forum thread:http://forum.unity3d.com/threads/build-error-with-wsa-plugin.300913/ I'm writing a WSA plugin with a reference ... Read more
[WinRT] Building a project with Fsharp.Core.dll fails due to a NullRefer...
To reproduce:1. Open the attached project. It contains the FSharp.Core.dll2. Build for WP8, WP8.1, Win 8.13. Error is thrown: Error ... Read more
Text from physical keyboard doesn't type when input field was selected w...
Reproducible on 4.6.5, 4.6.6;Works fine on 4.6.4; Repro steps:1. open project "gui textfield.zip";2. build to WSA and build and run ... Read more
[DepthOnly] Clear flags set to "depth-only" is clearing the color buffer...
Clear flags set to "depth-only" is clearing the color buffer if a non-standard viewport rect is set.Reproducible on 4.6.0f1, 4.6.3f1... Read more
Broken screen resolution and snapping
Regression in 4.6.3p1 patch version. Backport fixes broke screen resolution and snapping; Rotating screen, screen resolution is show... Read more
Unity fails to generate proper VS2013 solution when there's umlauts in t...
-e Unity fails to generate proper VS2013 solution when there's umlauts in the path to the Unity project -repro:- have unity project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title