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Shader Graph Sticky Note text doesn't get saved
Reproduction steps:1. Open the user's project2. Open "test shader.shadergraph" from the Assets folder3. Change the text on the stick... Read more
Inspector gets garbled after assigning 0 to Materials list in Mesh Rende...
Steps to reproduce:1. Create a new project or open an existing one2. Create a new Cube GameObject in Hierarchy3. Select the Cube4. C... Read more
[Metal][Mac] Black 2D texture when using ReadPixels and CopyTexture
Reproduction steps:1. Download and open the attached "CopyTextureJustBeforeReadPixels.zip" project2. Enter Play mode3. Observe the p... Read more
Unity freezes when trying to add a query block while the search is loadi...
Reproduction steps:1. Open the "Gigaya" project2. Open Oasis Scenes (Gigaya > Scenes > Load Oasis Scenes)3. Click "Open in Sea... Read more
[Android][OpenXR] Including OpenXR in an Android AAB split build causes ...
Reproduction steps:1. Open the attached user's project "OpenXR AAB Test.zip"2. Make sure that Build App Bundle is enabled in Build S... Read more
Incremental GC Pushes Invalid Stack Range on Windows
The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more
DOTS compiler fails when getting singleton from property
Reproduction steps:1. Open the attached project "1411505.zip"2. Open Scenes/SampleScene3. Observe the console Expected result: No er... Read more
Input Action Asset's icon is invisible until the name is set when creati...
How to reproduce:1. Open the attached project "New Input System.zip"2. Create a new Input Action Asset (right-click in the Assets fo... Read more
Inspector window doesn't show currently selected GameObject in the Scene...
How to reproduce:1. Create a new project2. Add into the scene 2 Cube GameObjects3. Select all of the GameObjects in the Scene View u... Read more
[IL2CPP] Calling .GetHashCode on instances of empty structs does not ret...
Reproduction steps:1. Open the attached project "My project.zip"2. Make sure the Scripting Backend is set to IL2CPP3. Build and run ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved