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Rigidbody2D with interpolation position breaks when rotation is set and ...
Reproduction steps: 1. Open the attached “InterpolationRepro.zip” project 2. Open the “Crime” scene (Assets > Scenes) 3. Enter th... Read more
Crash on mono_g_hash_table_find_slot with assertion failures when enteri...
Reproduction steps: 1. Download, extract and open the attached “repro-project“ 2. Open the “Assets/Scenes/SampleScene.unity“ scene... Read more
Memory usage is growing in IL2CPP Build when gRPC server is running
How to reproduce: 1. Install ASP.NET Core Runtime and .NET Desktop Runtime from [https://dotnet.microsoft.com/en-us/download/dotnet/... Read more
The grid is not present in Universal 2D Template project
How to reproduce: 1. Create a new Universal 2D Template Project 2. Observe the Scene view in the Editor Expected result: The gr... Read more
URP Global Settings is generated in the root "Assets" folder when creati...
Reproduction steps: 1. Create a new 3D (URP) project 2. Open the “Scenes” folder in the Project window 3. Open the Project Settin... Read more
WebGL build is missing "malloc" and "free" functions when passing "-sERR...
Reproduction steps: 1. Open the attached “WebGLMissingMethodRepro.zip” project 2. Open the “SampleScene” scene (Assets > Scenes) ... Read more
UI Toolkit Slider element is not controlled correctly when using a gamep...
Reproduction steps: 1. Open the attached “UITKFaultyControllerSupport.zip“ project 2. Connect the controller 3. Open the SampleSc... Read more
Editor freezes when Verbose Mode for compilation is enabled and GameObje...
Reproduction steps: 1. Open the attached “TryVFXEffect.zip“ project 2. Open the Preferences window (Edit > Preferences…) and enabl... Read more
[HDRP] Shadows are rendered in uneven sections when moving in the Scene ...
How to reproduce: 1. Open the “IN-78502“ project 2. Open the “SampleScene“ 3. Move forwards and backwards in the Scene view 4. O... Read more
[HDRP] Enabling SSLF overrides disabling bloom in the frame settings, wh...
Info here : [https://forum.unity.com/threads/disabling-post-processing-effects-in-the-default-volume-profile.1545362/#post-9891525] ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used