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[VFX Graph] Particles colliding with Depth slide toward Camera

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Mar 06, 2025

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Version/s: 6000.1.0b6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: import the provided package if using URP open the scene BugRepro_DepthCollision_Sliding if using HDRP drop the V... Read more

0
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Decal's fade occurs inconsistently when Scene and Game views are both open

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Mar 06, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached "IN-95183" project2. Open the "OutdoorsScene"3. Select "Decal" GameObject from Hierarchy4. R... Read more

0
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Raycasts fail to detect child colliders when Static Entities are shifted...

Package: Unity Physics

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Mar 06, 2025

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Version/s: 1.3.9 - Physics

Reproduction steps:1. Open the attached “IN-94910” project2. Open the “Scenes/Test” Scene3. Enable only the “NoneChild” GameObject f... Read more

0
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Warning text is not aligned in Project Settings > In-App Purchasing tab

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Mar 05, 2025

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Version/s: 2022.1.0a15, 2022.2.21f1, 2022.3.60f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

Steps to reproduce:1. Create new Unity project2. Open PM window and install “In App Purchasing” package3. Open Project Settings wind... Read more

1
votes
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[VFX Graph] Position Jitter in RestState with Collision SDF

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Mar 05, 2025

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Version/s: 6000.1.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: import the provided package open the scene named SDFIssue in the Scene View, Zoom very closely on the different ... Read more

0
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Project Settings: The vertical and horizontal window lines are different...

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Mar 04, 2025

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Version/s: 6000.1.0b9, 6000.2.0a6

Steps to reproduce: Create a new project Go to Edit -> Project Settings Select "Input System Package" Observe the internal horizo... Read more

0
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"Select Exited" is not called when manually touching a GameObject that i...

Package: XR Interaction Toolkit

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Mar 04, 2025

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Version/s: 3.0.5, 3.1.1, 3.2.0-pre.1

How to reproduce:1. Open the attached “IN-95686.zip” project2. Build and Run the project with the “TestScene” Scene added3. In the P... Read more

0
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Crash on D3D12DescriptorCache::Deallocate or vkGetInstanceProcAddr when ...

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Mar 04, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Download and install RenderDoc (https://renderdoc.org/ )2. Open the attached “IN-95642.zip” project3. Open the “... Read more

0
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Burst does not finish compiling and leaks memory when the project is opened

Package: Burst

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Mar 04, 2025

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Version/s: 1.8.19

How to reproduce:1. Open the Task Manager2. Open the “IN-96494.zip“ project3. Click on the “Multiple Tasks (2)“ loading bar at the b... Read more

0
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Artifacts are visible when moving and viewing Alpha Clipped Geometry in ...

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Mar 04, 2025

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Version/s: 2022.3.60f1, 6000.0.40f1, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

https://discussions.unity.com/t/artifacts-caused-by-volumetric-clouds-sky-is-visible-through-clouds-around-alpha-clipped-objects/160... Read more

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