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Reference to the object is lost when the parent prefab asset moved out o...
Steps:1. Open attached project2. Make a variant ("Variant") out of any GameObject in Hierarchy3. Add another GameObject ("GameObject... Read more
[tvOS] Images.xcassets generated by Unity is not compatible with Xcode 7.2
To Reproduce: 1. Build & run the attached project for Apple tv (use Xcode 7.2).2. Observe that you'll get the errors from the co... Read more
[Android][IL2CPP] ExecutionEngineException error message appears in Andr...
Reproduction steps:1. Open the attached Unity project "ErrorBug.zip"2. Open the "testbed.unity" Scene3. In the Editor open the Andro... Read more
Crash on scripting_field_get_type when a Script has List<> of LayoutKind...
How to reproduce:1. Open the attached project (ExplicitLayoutCrash.zip)2. Attach the 'NewBehaviourScript' as a Component to any Game... Read more
Sprite.OverridePhysicsShape raises an error when using it in Editor Mode
Repro Steps:1. Open attached "UnityBug.zip" project2. Press on the "TrollRuntSprites" Spritesheet in the Project view3. In the Inspe... Read more
[HDRP] "Convert All Built-in Materials to HDRP" button is active even th...
How to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> HDRP Wizard3. Navigate to the "Project Migrati... Read more
EnumFlagsField width is not wide enough to contain the widest entry of t...
Summary:For the EnumFlagsField control, as you can see in the image below, since "Nothing" is currently selected, the width of the d... Read more
The Editor crashes when loading a scene
Reproduction steps:1. Open the user's attached project2. Open Assets\JTRP_Samples\SampleScenes\StyleTransferSample.unity Expected re... Read more
[Android] The first few seconds of the video audio is distorted on the A...
How to reproduce:1. Open the “IN_73329” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Press Bui... Read more
[Win] All shortcut commands in editor don't work if mouse is being moved
To repro:1. Create new scene2. Select an object3. Duplicate it while moving mouse around (Ctrl+D)4. Notice that duplication doesn't ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject