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NavMeshAgent "breaks" when approaching a non-carved NavMeshObstacle
Steps to reproduce: Download and open the attached project "Navigation Obstacle Break Issue.zip" Open "scene" Enter play mode Observ... Read more
DX12 Projects close and are not being created when creating XR Templates...
Steps to reproduce: Create a VR, AR or MR Template Project from Hub Open Game View OR if Editor defaults to DX11 Create a VR, Ar or ... Read more
[Android] Touch input is ignored on UI when a Pen is present with a forc...
How to reproduce:1. Open the "ReproPenInput.zip" project2. Open the "SampleScene"3. Build and Run for Android4. Using a pen, interac... Read more
VFX Graph based particle strips render with artifacts when using newer A...
How to reproduce:1. Open the attached "IN-96844" project2. Open the "SampleScene" and enter Play mode3. Observe the Game window4. Na... Read more
Connected Anchor does not change when moving GameObject with Auto Config...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Configurable Joint.unity” Scene3. Enter the P... Read more
Report Progress Bar is not nullified visually when using blacklisted wor...
Steps to reproduce: Open the Bug Reporter Pass Validation on all fields Enter a blacklisted swear word in the Title Actual results: ... Read more
Highlights for options in Text Context menus are unevenly distributed an...
Steps to reproduce: Open the Bug Reporter Enter any text either in the Title, Email or Details fields Select some of the text and ri... Read more
A different Font Asset is applied when the original Font Asset is delete...
How to reproduce: 1. Open the project "IN-97269_FontAssetReassignment"2. In the Project window, open "buttons.uxml"3. In the UI Buil... Read more
Crash on D3D12GetInterface or freeze in Player built with Direct3D12 whe...
Reproduction steps:1. Open the attached “repro_IN-96085“ project2. Open the “Assets/ResourcesStatic/Scenes/StartScene.unity“ Scene3.... Read more
Shader is invisible in the Build when using BiRP on Meta Quest 2
How to reproduce:1. Open the attached project "BugBRP.zip"2. Build And Run the project on Meta Quest 2 Expected results: The "Cube" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code