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UI Toolkit VisualElements render darker when a custom Shader Graph mater...
Steps to reproduce:1. Open the attached “IN-134952_MaterialBug.zip” project2. Open the “Document.uxml” asset in the Project window3.... Read more
ListView does not scroll when dragging the element up or down
How to reproduce:1. Open the attached “IN-135164” project2. Open Build Profiles3. Make sure “SampleScene” is present in Scene List4.... Read more
OS Notification Documentation is missing when following hyperlink in Not...
Steps to reproduce: Open up Hub Go to Settings and open the "Notifications" tab Click on the "Documentation" hyperlink that's inside... Read more
[Android][World Space] Elements of UI Toolkit aren’t displayed when AR F...
How to reproduce, option 1, if you are comfortable getting a Unity project running from the attached zip folder: Open the attached “... Read more
Generated Visual Effects Shader Graph code becomes corrupted when a HLSL...
How to reproduce:1. Open the attached “IN-132659“ project2. In the Project window, double click the “New VFX“ file3. Compile the “Ne... Read more
[Linux] Adding WebGPU Graphics API in URP Sample project throws shader c...
Steps to reproduce:1. Create a new Unity project using Universal 3D Sample Template2. Open Build Profiles window3. Switch to Web Pla... Read more
[Linux] Universal 3D Sample Template build fails and errors thrown when ...
Steps to reproduce:1. Create a new Unity project using Universal 3D Sample Template2. Open Build Profiles window and switch to Web P... Read more
New downloads status icons are not visible in the Hub "Downloads" when a...
How to reproduce:1. In Unity Hub, have a failed download and make sure the red dot is visible near downloads2. Start downloading any... Read more
Longer Version Numbers are cut off in the Package Manager Window when us...
Steps to reproduce: Open any Project Open the Preferences Window and go to the General Tab Set "Editor Default Text Rendering Mode" ... Read more
Multi select is not handled correctly when exporting Packages in the "Pr...
Steps to reproduce: Create a Unity project Go to a "Project" window Select "Packages" Right-click and select "Create UPM Package..."... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS