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[Mobile] [Input System] External keyboard not working in TMP_InputField
Reproduction steps: 1. Open the project in "Test_new_input.zip" 2. Build for iOS 3. Connect a keyboard to your iOS device 4. Deploy ... Read more
[Undo] TMP GameObjects remain in the scene after undoing their creation ...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Button - TextMeshPro in the active scene 3. Press Ct... Read more
[TMP] [UI/UX] “Hide Mobile Input” should be disabled/grayed out when “Hi...
How to reproduce: 1. Create a new project 2. Creat TMP Input Field 3. Observe “Hide Soft keyboard” TMP Input Field property "Hide S... Read more
[TMP][Input Field] Missing documentation reference for InputField
How to reproduce: 1. Create Unity project 2. Create TMP Input field 3. Click on the "?" button to navigate to the documentation Exp... Read more
Unity Editor freezes when entering large values into the Margin fields o...
Steps to reproduce: 1. Create a new 3D project 2. Right-click in the Hierarchy window > UI > Text - TextMeshPro 3. Select created "T... Read more
Input field text is being written on top of the same line text when havi...
How to reproduce: 1. Open the project "BugRepro.zip" 2. Enter the Play Mode 3. Press the "Fill text with /r/n endings" button 4. Pla... Read more
[TMP] Q, W, O, and A letters are corrupted when Text GameObejct is creat...
How to reproduce: 1. Open the attached "1337742_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "UI Bu... Read more
RectMask2D Softness property has no effect when used on TextMeshPro Text
How to reproduce: 1. Open the user's attached "TMP_Soft_Mask.zip" project 2. Open the "SampleScene" Scene 3. Observe the Game view ... Read more
TMP sprites become smaller when animated
How to reproduce: 1. Open the attached project ("TmpEmoji.zip") 2. Open "SampleScene" 3. Enter Play mode Expected results: the spri... Read more
[WebGL] Particular Vietnamese symbols are not being displayed in WebGL B...
How to reproduce: 1. Download and open project 'WebGL.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. Observe the Game View 5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window