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Sometimes unable to box select a sticky note after copying and pasting it
Steps to reproduce: Create a sticky note Copy and paste it Box select both sticky notes Repeat steps 2 and 3 until you encounter the... Read more
Multiple errors thrown in the Console after installing Graph Toolkit pac...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Graph Toolkit package by name (use com.unity.... Read more
Changing “Data Type” in Graph Inspector stretches fields and causes to o...
Steps to reproduce:1. Create new Unity project2. Import “com.unity.graphtoolkit” package using Package Manager3. Go to Samples tab a... Read more
Execution port wire sometimes shows a number
Steps to reproduce: Import the VisualNovelDirector sample from the package manager Create and open a Visual Novel Director Graph (As... Read more
Textures cannot be assigned in the Texture Maker Sample
Steps to reproduce: Install the texture maker sample from the package manager Create a new texture maker graph Create a "CreateTextu... Read more
Duplicating a context node does not function properly
Steps to reproduce: Download and import the attached "GTK-Duplicate-ContextNode.unitypackage" Open "New New Graph" Duplicate the con... Read more
Portals don't have their dedicated context menu options, such as revert ...
Steps to reproduce: Create and open a graph Add two nodes and connect their input and output ports to each other Right-click on the ... Read more
Compiler error when project uses IL2CPP with .NET Standard scripting bac...
Steps to reproduce: Create a new project Add the GTK package Open Project Settings Navigate to Player page In the Configuration sect... Read more
Node toolbar UI overlaps with title label
Steps to reproduce: Create a subgraph node Hover over the title Actual results: There are overlapping UI elements Expected results: ... Read more
Save button and dropdown does not apply the on-click blue styling
Steps to reproduce: Create and open any graph Click on then save button Actual results: No change in styling to indicate a click Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject