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Warning "'ContinuousMoveProvider.useGravity' is obsolete" is thrown when...
*Steps to reproduce:* # Create a new MR Multiplayer Tabletop Template Project # If Project Validation Windows opens up, click "F... Read more
MR Multiplayer Tabletop Template contains broken ParrelSync Plugin
How to reproduce: 1. Create a new MR Multiplayer Tabletop Template project 2. In the Project window, go to Assets -> Plugins -> Pa... Read more
MR Multiplayer Tabletop Template contains broken Prefabs related to the ...
How to reproduce: 1. Create a new MR Multiplayer Tabletop Template project 2. In the Project window, go to Assets -> MRTabletopAss... Read more
Pressing the network button doesn't bring the network menu when one of t...
How to reproduce: 1. Create a new MR Multiplayer Tabletop Template project 2. Enter the Play Mode and skip through the tutorial 3... Read more
Switching from VR to AR mode in MR Multiplayer Tabletop Template doesn't...
How to reproduce: 1. Create a new MR Multiplayer Tabletop Template project 2. Enter the Play Mode and go through the tutorial 3. ... Read more
"Default Network Prefabs" Scriptable Object has a lot of missing GameObj...
How to reproduce: 1. Create a new MR Multiplayer Tabletop Template project 2. In the Project window, select Assets -> DefaultNetwo... Read more
IndexOutOfRangeException error is thrown when entering the Play Mode in ...
How to reproduce: 1. Create a new MR Multiplayer Tabletop Template project 2. Enter the Play Mode 3. Observe the Console Expe... Read more
Prefab's name is misspelled in the MR Multiplayer Tabletop Template
*Steps to reproduce:* # Create or open a MR Multiplayer Tabletop Template Project # In the Hierarchy select Prefab "Network Mana... Read more
The Voice Chat Package "Vivox" isn't Supported on Ubuntu
Steps to reproduce: # Create a project with MR Multiplayer Table Template # Enter Play Mode # Observe the Console Window \... Read more
The Voice Chat Package "Vivox" isn't Supported on Ubuntu
Steps to reproduce: # Create a project with MR Multiplayer Table Template # Enter Play Mode # Observe the Console Window \... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running