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[Shader Graph] NullReferenceException error thrown on selecting any prop...
-ArgumentNullException error is thrown on deleting property from the Blackboard window. -NullReferenceException error thrown on sele... Read more
[Shadergraph] ScreenPosition node does not work when XR is active
Reproduction steps: 1. Open the attached project ("1358229R.zip") 2. Open the "PortalVR" scene 3. Open the XR Plug-in Management set... Read more
[Shader Graph] Fog Node density returns 0 when it is connected to an Unl...
Reproduction steps: 1. Create a new Project with URP or HDRP 2. In the Project window create a new Unlit Graph and open it 3. In the... Read more
[LWRP][VR] ShaderGraph SceneDepth doesn't work in Single Pass rendering
Steps to reproduce: 1. Download and open the latest attached project(StereoDepth_BugReports.zip) 2. Open scene "depthBug" 3. Enter P... Read more
New input in subgraph is displayed as an expanded property
The Output node's input field is shown when the output node is not expanded. (Tested on Windows 10) Repro steps: # Create a ne... Read more
Material that’s created from a custom shader gets stretched when having ...
How to reproduce: 1. Open the user’s attached “Broken.zip” project 2. In the Hierarchy window, select “Square” GameObject and dupl... Read more
[Shader Graph] Artifacts, bandings on diffuse colors, and colored lights...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightRece... Read more
[Usability] Up/down arrow keys move the caret in Shader Graph node search
Steps to reproduce: 1. Open a project using Shader Graph 2. Open or create and open a new Shader Graph 3. Right click in the Sh... Read more
Shader Graph error when Light Probe System is set to "Probe Volumes"
How to reproduce: 1. Open the attached “ShaderErrorBug.zip“ project 2. Select the “New Shader Graph“ Shader Graph Expected result: ... Read more
The Editor freezes for a couple of seconds when deleting a node in a Sha...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Select “Assets > BigSubgraphRepro > GradientMappingParticleFragmentCo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project