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Memory leak occurs when filling NativeArray from NativeQueue since alloc...
How to reproduce: 1. Open attached project 2. Open Profiler window 3. Enter the Play Mode 4. Select Memory part of the Profiler 5. C... Read more
"Found 256 leak(s) from callstack" is present when using the NativeQueue...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Open Build P... Read more
Crash/Freeze with errors when entering/exiting Play mode and using Nativ...
Reproduction steps: 1. Open the attached project ("ReproProject_96077") 2. Open scene "Scenes/SampleScene" 3. Enter and Exit Play... Read more
UnsafeBitArray.Find() method returns the wrong index and goes beyond the...
How to reproduce: 1. Open the “BitsTest.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console Expe... Read more
Crash on __pthread_kill when passing a big struct as a parameter to a me...
Steps to reproduce: 1. Open the “IN-99086_repro_project.zip” project 2. Go to “Sam/Test crash” through the Main Menu 3. Observe t... Read more
Crash on Object::SetCachedScriptingObject when performing multiple Domai...
How to reproduce: 1. Open the attached “IN-96242_MicroVerse.zip” project 2. Open the “SampleScene” 3. Open the “Domain Reloader” ... Read more
Crash on memset_repstos when pressing a UI button while in Play Mode
Reproduction steps: 1. Open the attached “repro_IN-95750“ project 2. Open the “Assets/Scenes/GameScene.unity“ Scene 3. Enter the ... Read more
Silent crash when compiling job structs with NativeContainers that conta...
How to reproduce: 1. Open the “CrashRepro“ project Reproducible with: 2.5.1 (2022.3.53f1, 6000.0.28f1, 6000.1.0a5) Couldn’t tes... Read more
Unity.Collections.xxHash3.Hash128 returns mismatching hash values when c...
Reproduction steps: 1. Open the attached project “bug.xxHash3.Hash128.zip“ 2. In the Editor go to “Unity“ → Compare Hash Value ... Read more
Crash on block_locate_free when setting a NativeHashMap value inside a job
How to reproduce: 1. Open the attached "CrashRepro" project 2. Open the “Assets/Scenes/MainScene/MainScene.unity“ Scene 2. Enter ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture