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DragAndDrop.StartDrag() has some minor aesthetic flaws
To get ready: 1. Open project attached (New Unity Project.zip) 2. Open Window "test" from Test -> Test First issue - Button is mark... Read more
Time class values are not 0 and can be manipulated before entering Play ...
Reproduction Steps: 1. Open attached project "873528 - TimeClassBug". 2. Go to "Test" -> "Time Bug" in the menu. 3. Observe how the ... Read more
Crash in DelayedCallManager with AutoDestruct Trails
A crash will occur in DelayedCallManager in the attached project. Reproduction Steps: 1. Open the included scene 2. Play, wait for ... Read more
'Help' menu has two line separators below 'Report a Bug'
Steps to reproduce (view attached image): 1. Open any Unity project 2. Press 'Help' in the menu bar 3. Look below 'Report a Bug' opt... Read more
Changing Layer for a hierarchy triggers an InvalidOperationException
Changing Layer for a hierarchy triggers an InvalidOperationException Repro: 1- Open attached project. 2- Open scene 'Untitled'. 3- ... Read more
WebGL app fails to build using WebAssembly option, in development build ...
Reproduction Steps: 1- Download and open the reproduction project. 2- From the menubar, click on Portfolio > Build Viewer (Developme... Read more
[OSX] NullReferenceException when canceling File browser after selecting...
How to reproduce: 1. Create a new project 2. Go to Unity>Preferences>External Tools 3. Browse for SDK, JDK or NDK 4. Pick uncorrect... Read more
Editor crashes on AudioClip.Create if frequency is set to 1 or 2
Steps to reproduce: 1. Download 873683_repro.zip and open "new" scene 2. Press play button and then space bar 3. Unity crashes 4. Se... Read more
OnSceneGUI is not called in the Custom Editor class
Reproduction steps: 1. Open the attached project "SceneGUI.zip"; 2. Open the Scene.unity; 3. Observe results in console; 4. Try to D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time